The music adds to the atmosphere and helps form this universe with it’s subtlety and quirky tones. At times the music conjures up innocence and wonder and then will conjure up hilarity with equal effectiveness.
The characters never actually speak throughout the game, rather you see their stories through images in speech bubbles. It’s surprisingly effective and for added depth if you leave your character doing nothing for a short period he will recount stories from his life before this current predicament.
As I mentioned I’m not really much of a fan of puzzle games, I generally get too frustrated with them despite growing up with Sierra games such as Space Quest, King’s Quest, and Leisure Suit Larry, all games that would eventually evolve into point-and-click games and feature puzzles. So it was very nice to feel inspired enough to want to solve the puzzles on my own and being interested enough in the story to overcome that aversion. Playing this was like being reminded of the enjoyment that I used to get out of those adventure games from my childhood and it makes me wonder if I shouldn’t go out and try to track down some copies to play.
If you are looking something that looks amazing, has a sweet story to it and is genuinely fun to play then I can recommend Machinarium, unless of course you hate robots and if that’s the case then what kind of fun are you anyway?
Machinarium is rated E10+ (Everyone 10 and older) by the ESRB for Comic Mischief, Use of Tobacco. This game is slated for release on PS3 and Wii.