Even though I may be a self-proclaimed Hip-Hop enthusiast, I don't think this particular Al Pacino vehicle is the single greatest film-going experience I've ever had in my life. I will give the film credit, though; it had a vast scope, it was fairly ambitious, and above all else, it was entertaining. So the question for Scarface: The World Is Yours is, could it match wits with the film.
Vivendi Games decided they wanted to create a sequel to Scarface with, instead of another film, a video game. I had my qualms about the idea, but if it could be done successfully, I saw nothing wrong with it. Although Pacino wouldn't be lending his iconic presence to the project (only through his likeness would he be present), the supporting cast reads almost like a Hollywood checklist of B-list actors. All of the ingredients were in place to make this one hell of an experience and, Vivendi, I personally thank you for taking a good movie, then proceeding to turn it into a beast of a game.
Scarface: The World Is Yours picks up not where the movie left off, but actually during the ending of the now-classic film things take a twist. It goes like this; instead of Tony receiving that fatal shotgun blast to the back like he does in the De Palma epic, you are able to gun down the Bolivian shooter, escape from the mansion (blasting your way out, of course), and start all over again. In typical gaming fashion, you have absolutely nothing to your name at this point so you must start at the bottom rung, but this “alternate take” on a familiar story, a story so many of those who will play this game should know like the back of their hand, is presented much more fantastically than the events in the film. But in the end, that’s what makes it so much fun.
Scarface consists of, for the most part, the same forms of game play that were present in GTA III and its subsequent "add-ons;" you carry out various missions to achieve one major goal and that goal being rebuilding your empire. Scarface loads you down with boating missions, driving missions, escort missions, assassination missions, and more.
Don’t expect to tire of these missions easily, either. There's tons of variety and that only alleviates some of the various difficulty factored into each of them. Scarface is the type of game that you can spend hours on, because of its variety, and not be aware of it. There is also a lot of shooting to be done. But that's just fine because the shooting mechanic is a blessing in disguise; it's one of the best I've ever used. Cars handle well, thankfully, and with the variety in cars and in their varying attributes, there's much to discover.








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