PC Game Review: Glow Worm

I love puzzle games – they’re a great way of keeping the gray matter active without exhausting you mentally (like, say, reading Joyce’s Finnegan’s Wake will). When you want to play a fun computer game but something a cut above the old shoot ‘em up, you might like to consider the following product in question.

Enter Glow Worm, a game that is suitable for all ages and all minds. The concept is simple, but faultless – you’re a glow worm and you need to solve an almost never-ending array of puzzles to save your fellow captured glow worm pals. They’re counting on you for their freedom, so don’t let them down! There are three paths you can choose in order to save them – Classic, Puzzle, and Adventure.

'Classic' is screen after screen of obstacles, which you must get through to proceed to the next level. You cannot save your progress when you choose this path – it merely continues 'til you are no longer able to progress forward, or have to quit the game. I tried as hard as I could to save all the worms in one sitting and this is definitely something I do not recommend doing – especially as there are 48 worms in total to save. You are told how many are left in multiples of four, as an incentive to continue, but remember to take regular breaks if you really want to pursue this mode of play.

The 'Adventure' mode was probably my favourite: it’s very similar to the Classic mode, except that your progress is able to be saved. Again, you are ‘updated’ as to how many more glow worms you have to save when you have rescued four of them. The update screen is pretty cute – it has these little worms in steel-bar cages that then fly out of them to show you how many you’ve freed.

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The author going by the name of Snarkattack was born in the UK, and moved to Australia at the age of eight.
She is a former music school rebel who now wrestles with mental illness and various pathological obsessions including but not limited to …

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  • 1 - Joan Hunt

    Nov 03, 2006 at 11:59 pm

    Sounds like a cool game. I wonder if my 10-year old son might enjoy it. Hell, even if he doesn't, I might have to get it for myself.

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