The demo then moved on to the new narrative experience which not only shows off the new larger airships, but gives DDO zombie pirates, which is never a bad thing! You see, you are recruited by House Deneith to stop the invading zombie pirates and there are three choices on how to approach the undead brigands — you can storm in through the front; sneak through a hidden pass; or teleport to an, ahem, safe spot. This is a nice thing to see in the MMO space, choice on how to approach a scenario and the ability to use tactics instead of just the attack button. This experience will be a midlevel campaign (CR7), but of course it can be replayed in hard or Epic if you are a VIP member to add additional challenge.
During the scenario there will be all the things we have come to expect from DDO -- some great puzzles, challenging combat, and dialogue ranging from humorous to ominous. The playthrough of the scenario showed some great graphical touches in the airship portals and the zombie pirates looked excellent. The fourth update to DDO Unlimited will release in a week or two and should add some great depth for new and existing players.
The team quickly mentioned to me as well that they are always constantly tweaking the difficulty levels and adding a casual mode that you can choose if you wish to solo all the way through. The game has always taken solo players into consideration, but the casual mode is a further step in differentiating DDO Unlimited from other MMORPG’s. The playthrough had me interested in heading back to Eberron and you can be sure I will be booting up when the fourth update lands in a couple of weeks.








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