Nintendo Wii U Review: Tekken Tag Tournament 2: Wii U Edition

Author: RPGameXPublished: Dec 17, 2012 at 1:59 pm 0 comments

Though not the first 3D fighting game, Tekken has a long history with the genre.   First released as an arcade game in 1994, it made the leap to the original PlayStation in1995.  Tekken Tag Tournament 2 is the eighth Tekken installment and was originally released in arcades in Japan in 2011.  A year later, the game made its way to the PlayStation 3 and Xbox 360 and now with the release of the Wii U, the most complete version yet has made its way to store shelves.  Tekken Tag Tournament 2: Wii U Edition includes everything from the previous releases and more.

Tekken Tag Tournament 2 already included almost every character from the past Tekken games and the Wii U version also adds the time-locked new additions.  Also new to the Wii U Edition are the Nintendo costumes and a couple new game modes.  With a passing glance, you might mistake the game for a new Super Smash Bros. but, upon closer inspection you’ll realize that it’s not really Princess Zelda on screen but Angel in a costume.  For completion’s sake alone, the Wii U Edition is the definitive version of Tekken Tag Tournament 2.

As with all fighting games, the real question is about the controls.  Except that there is no arcade stick, Tekken Tag Tournament 2 is a surprisingly good fit for the Wii U.  Compared to the standard controllers on the PlayStation 3 and Xbox 360, the Wii U’s GamePad is more comfortable and effective.  It’s well known that the Xbox 360 controller while great for most games is pretty bad for these kinds of titles while the cramped Dual Shock is suited for long sessions.  With a more spread out configuration and serviceable d-pad the GamePad is pretty nice.  Add the four programmable touch screen combos, and you have a clear winner.

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Article Author: RPGameX

Lance Roth has over 10 years experience in the video game industry. He has worked with developers along with retail outlets to develop training programs and sales strategies. He participated in all of the major console launches since the Dreamcast. …

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