A faithful yet expanded version of the film? Check. Platform type action with plenty of ways to dispatch Decepticons…or Autobots? Check. An automatic camera?...that works! Check! This Wii version offers a different experience from the counterpart Xbox 360 and PlayStation 3 versions of this entertaining game full of robot rampages by land, air and sea.

The single player campaign is largely a linear experience with about 15 levels and begins with an expansion of the Optimus Prime air drop down to Shanghai from the movie. Optimus can show you the ropes (special moves, interactive options, etc.) through the optional assist, which give you audio and text cues to successfully complete.
You can always discover on your own, but button mashing doesn’t really work. Utilize the premium blend of dodges, attacks, interactions and special movements to succeed. The gameplay is intense without being too loud or overwhelming.
You’ll definitely get your upper body exercise as well especially when completing strikes, melee attacks and thrusts which match the Wii control capabilities very well. Direct combat moves are limited by the camera angles and don't allow lock ons, but the long distance attacks with firing weapons do, plus you can evade (flick the nunchuk) while moving with the analog nunchuk and firing with the remote without missing a beat.
The transforming elements provide that extra, strategic dynamic which boosts this experience above the average. For example, quick transforms in flying scenarios can give you that quick stop attack where you can lock on your target, dispatch, and then quickly take off without missing a beat.
The reactionary character dialogue basically cues you to certain actions; informs you about damage and, of course, taunts and celebrates great moves to keep the action exciting. The dialogue also adds some nice humor into the mix.








Article comments