Ever since I first played it, The Legend of Zelda: Ocarina of Time has been one of my favorite videogames. As I have written previously, I have played the game on multiple platforms and always found my trips through that version of Hyrule to be exciting and different.
While the franchise may not have seen very many lows, it certainly has experienced some lesser moments (Wind Waker). And, as much as this may get me slammed, I would be lying if I didn't say that Link's newest adventure, The Legend of Zelda: Skyward Sword should have been better. The story is only kind of interesting (not that one expects Zelda tales to stray greatly from the formula… that would be like Mario not having to rescue Peach). Worse than that though is the fact that the control scheme enhancements here only serve to detract from the fun that the game would otherwise be rather than increasing it, the in-game graphics are distinctly mediocre (even if the art style is great), and the issues don't even stop there. In short, this is a really good game, but it isn't a perfect one.
Skyward Sword opens with a young lad by the name of Link (you can rename him anything you want, but seriously, are you not going to go with Link?) waking up at his knight academy school and needing to prepare for a big test. Link lives on a magical land up above the clouds and, as with all the other folks that live up there, he's got this bird whom he's bonded to which he can call and which will take him to various other islands above the clouds. Naturally, Link has a super special bird as his partner, the kind of bird no one has seen for an exceptionally long time.
Now, I don't know whether this portion of the game was in development before Avatar, but certainly once that film came out, the story here should have been moved in a new direction. Essentially, your introduction to this new Zelda game makes it seem like a bad takeoff of the James Cameron movie combined with the need-to-travel-to-various-islands annoyingness that plagued Wind Waker (which was the biggest problem with that title). I call this a "bad" version of Avatar because the graphics are rather jaggedy, and the story of the birds we're given at the outset here lacks the depth of Cameron's tale.
That momentarily aside, soon enough Zelda is captured, brought down to the lower world below the clouds and Link is on a quest to find a free her. To do this, Link has battle creatures (like Skulltulas and all the regular Zelda baddies along with some new ones) and gain various tools and weapons (like a slingshot). Link travels, as one would think, through forests, water areas, fire drenched locales, and a whole lot of temples and dungeons.