Back in the 80s the term "fanboy" had not been coined yet, but you could hear in the playground the argument between who was cooler, Mario or Sonic. Now this can finally be settled in Super Smash Bros. Brawl.
Games have defined consoles in the past - Halo, the Xbox, Sonic, the Sega Genesis, now the Wii has Super Smash Bros. Brawl as the game that will define this next generation console. Many think that whoever pushes the most pixels or has the most content on their downloadable catalog is going to rule the console wars, however, I think the other companies did not count on Nintendo putting out such a superior piece of software that is actually tons of fun to play.
I know that people spend their lives in MMOGs right now, but mark my words, people are going to lose hours of sleep this week thanks to the release of this game. I have not had so much fun playing a game since the original Super Mario Bros.
The game is simple, mix together the concept of a platformer with a fighting game and you spawn a wildly frantic game that at times seem impossible to follow. The cool thing is that you do start to follow and have fun smashing characters that are familiar to everyone around the screen. The character lineup is amazing and the different game modes make this game worth hundreds of hours of replay.
A game that was doomed by the release for the Sega Dreamcast, Power Stone, first showed how much fun a well-executed brawler could be. Many thought that Nintendo had reached the pinnacle of this type of game with the popular iteration of the series on the GameCube. However, they hit this punching bag out of the stadium with Brawl.
The game is not complicated, but rather complete. You can play by yourself or with a friend on a very complete platform jumping story mode, or you can connect your Wii online and challenge the world to a match with up to four players at once.