Nintendo Wii Review: Super Paper Mario - Page 2

It’s definitely something you can grow used to over time. You’ll be far too involved in the fun mechanics to notice the majority of the time regardless. Nintendo has managed a few basic concepts, kept the simplicity new players will appreciate intact, and still avoided feelings of repetition. Puzzles are crafted in a way that each one feels unique, even when at their core they’re the same as the last one.

The game’s story is riddled with comedy, and loads of references to the company’s past. Boss fights always bring something different to the table, both in terms of advancing the story and their means of defeat. Some struggles can take an entire level to clear.

Paper Mario will surely be on “best of” lists when 2007 winds down. There’s an exhaustive amount of content to find, explore, and play through contained on this disc. This is the best title in the Mario RPG/Paper Mario line by far.

Super Paper Mario is rated E (Everyone) by the ESRB for Comic Mischief and Mild Violence.

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Article Author: Matt Paprocki

Matt Paprocki is a 12-year movie and game critic. He currently freelances for Blu-ray review site DoBlu.com and video game site MultiPlayerGames.com.

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Article comments

  • 1 - Ken Edwards

    Jun 03, 2007 at 7:02 pm

    A GameCube port is a Wii system seller? That is a sad commentary in and of itself.

  • 2 - steve thompson

    Jun 03, 2007 at 11:05 pm

    SPM is not a game cube port, I have yet to see a gamecube version of SPM. SPM is a gamecube game redesigned for the wii.

  • 3 - Will

    Jun 04, 2007 at 5:26 am

    It can be a Gamecube port and be good, just poor graphics, but to be honest, who cares?

  • 4 - Deez

    Jun 04, 2007 at 11:24 am

    Overly lengthy is a pretty conservative way to describe the 20 minutes of text and backstory (who cares) you have to wade through to start playing. Yeah there's some cool 2D levels that bring to mind Mario of old, but there's never more than a level or two before you're interrupted by more text that you must scroll through with no option of bypassing.

    Its like they tried to make a Sidescroller Mario RPG with all the little mini missions you have to do. Like they Made Zelda suck and replaced all the characters with Mario guys.

    I was expecting something more along the lines of Mario 1-3/ Mario World. Something you can sit down and just play without having to immerse yourself in the (weak) storyline. This did not deliver.

  • 5 - Matt Paprocki

    Jun 04, 2007 at 4:14 pm

    "I was expecting something more along the lines of Mario 1-3/ Mario World"

    If that's what you're expecting, that's your own fault. This has the most platforming of any games in the Paper Mario series. They're all like this, though this one adds the cool 3-D flip mode.

    Check out New Super Mario Bros. on the DS. That's what you're looking for.

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