As with other versions, brief film like moments are handled through some quick time events, something we have Shenmue to thank for. These instill some of the over the top fun of the movies, and are typically reserved for boss fights. In addition to the standard duel, various objects can be tossed or dropped on your enemy by timing the buttons presses as they appear on screen.
At World’s End follows the plotline of the second film, Dead Man’s Chest for a rather large portion of its game play time. There’s little excuse for it, and it’s a frustrating design choice for fans looking to dive into the third portion of the Pirates saga. Non-Pirates fans won’t know the difference.
What the Wii needed was a Pirates game of its own. Simply taking the PlayStation 2 game and porting it is unacceptable. With the motion controls, a true sword-fighting engine could have been a blast if done carefully and properly in moderation. If you’re willing to create an entirely new game for each generation of consoles, than there’s no reason Wii followers don’t deserve the same treatment.
Pirates of the Caribbean: At World's End is rated T (Teen) by the ESRB for Alcohol Reference, Mild Language, Simulated Gambling, Violence. This game can also be found on: Nintendo DS, PC, PS2, PS3, PSP, and Xbox 360.








Article comments
1 - Ryan
Hopefully the success of the 8.5 million selling Wii console will help it diverge away from being a PS2 port in other games - any film based, or any game in that matter.
2 - jnt
uuuuuuuuu gatta switch
3 - MeOmee
I like THE Caribben.