“The more you exercise, the better you do” could be the main mantra of this title, but some strategy is involved. Sequencing and timing play important roles into the repetitive actions. For example, in running event you must learn to anticipate the gun (ever see Man on Fire?) and there’s a little trial and error with the timing on other games too like finding a calming, ideal heartbeat when skeet shooting. Players also get rests for high concentration moments like in the triple jump where you chuck you arms like crazy until the game “locks” in your speed so you can stop and concentrate on your jump launching spots.
Game makers accurately capture the Olympic experience on both sides with crowd noise, character reaction and the objective, monotone announcers. Audiences will boo if you don’t medal and your character will consequently show their disappointment. Players can always try again immediately after the event/mission as menu immediately appears and allows you to repeat event/mission, change character or change event/mission.
Players of all ages can find success in several events, which promotes the fun, party-like multiplayer gameplay. You’ll have fun watching the other players too. The only thing that could slow down the pace is patiently waiting for less skilled players to complete the longer events. The only thing game producers could do there would be adding a “mercy rule”-like break with the option to stop or continue. Four separate saved profiles and handicap settings help even more. Producers also stress the joy of winning with instant replays (at slower speeds) and the standard award ceremony. Plenty of room to expand the dream events and online capabilities in future installments (hopefully producers don’t wait until 2011…2010 Winter Olympics perhaps?). Look for a Nintendo DS version of this game in January 2008.
is rated E (Everyone) by the ESRB for Comic Mischief.








Article comments
1 - Codi
I cant wait to buy Mario and Sonic...
It seems such a great game!!!