The enjoyment of the game comes through its point system. You get points combos for stringing together killing shots. This is where the risk/reward of the game comes in. You can blaze through most levels without ever dying or losing much health, but you will not be rewarded much just for surviving. The strategy of the game is deciding when you to pick your shots and continue to extend your combo and when you need to kill enemies quickly to preserve your life. You are awarded cash at end of a level based on your points and other in-level performance. You can use the cash to buy new weapons and weapon upgrades. There is also an achievement-like system in the game that rewards reaching certain milestones with Concept Art, 3-D Models, Videos, and Music.
The graphics of the game are good, but not great. Obvious effort went in to the look. The character models and locations have a more realistic look than most Wii games. It looks good for a Wii game, but it does not compete with other current-generation games. The backgrounds have a nice sense of detail and variety. This is one of the things that keep the game from becoming repetitive.
But there are issues with the look as well. There is some fuzziness on the character outlines and clipping problems sometimes arise. Fire, explosions, and fog look very last-gen.
The sound in the game is very good. The voice acting is some of the best heard in a Wii game, and there is much more voice than in most. The background music perfectly matches the mood of the game. More could have been done with the surround sound in the game.
You would think that a light-gun shooter would have limited replay value, but I have played through the game three times. After beating the normal story mode of the game, the Director’s Cut unlocks. The Director’s Cut levels are longer and have more enemies. After beating the Director’s Cut, Dual-Wield mode unlocks, which allows you to use two Wii Remotes at once. Purchasing new weapons and upgrading your existing ones has more meaning in this game because the effects are more apparent.








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