Nintendo DS Review: Pokemon Mystery Dungeon: Explorers of Sky

I'm an old school Pokemon player and from that point of view, Pokemon Mystery Dungeon: Explorers of Sky is a terrible addition to the Pokemon family.  In the game, you are somehow morphed into a Pokemon. You meet up with a Pokepal and help him find a missing relic. With that done, you two decide it would be fun to team up and explore the Mystery Dungeons together. In the dungeons you find random objects and have to fight other Pokemon. This roughly follows the same format as previous Pokemon Mystery Dungeon titles.

The dungeons are randomly generated, meaning the dungeon is different each time you enter. This doesn't really matter much, the only significant change is that the rooms are laid out in a different order and the wild Pokemon appear at different locations each time. These wild Pokemon are out in the open, not hiding like in the regular game, but the fighting is still turn-based -- albeit much faster.

Defeating wild Pokemon yields experience points which allow you to level up. Like other Pokemon games, leveling yields stronger attacks. You can choose from 19 different Pokemon to play, and encounter nearly 500 other Pokemon. You can trade items with friend via local wireless connection, even between different Mystery Dungeon titles.

The first problem with what we are delivered is not necessarily the above, but the graphics. DS graphics are not the best, but this seriously looks like a port of an old Gameboy Color game. Save for the Pokemon and the random items, the dungeons are a series of large, bare rooms. No landscaping, nothing pretty to look at, no secret passages to discover. Basically, nothing detailed exists. The game does not utilize the dual screen structure at all. The top screen only lists the controls, the map, the moves menus, and the options. Everything else pops up on the touch screen. Everything is geared towards using the buttons as opposed to the stylus, so I don't know why half the game play screen is obscured with a map, and the movement with the buttons is awkward. You can run in the game as you could in the traditional Pokemon, but instead of proceeding in a quick but controlled pace, you just get a lightning-fast burst of speed that doesn't stop until you hit a wall. It essentially makes the running function useless.

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Article Author: Alyse Wax

Alyse is both a television producer and writer. Her TV credits include Big Brother, Hell's Kitchen, and Penn & Teller: Off the Deep End. Her articles have appeared in Teen People Magazine, the Weekly World News, 100 Magazine in the Philippines, SporkFashion.com, FEARnet.com, and Hollywood.com. …

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  • 1 - Pokemon Mystery Dungeon

    Jan 05, 2010 at 5:24 am

    This is a great game! You get to see Arceus (the god of Pokemon) in it. Spinda's Shop and Wynaut and Wobbuffet's Recycle Shop. You can also have Shaymin!

  • 2 - Cheezemaniac

    Jun 10, 2011 at 6:59 am

    You're an idiot.
    Explorers of sky is more than a funny game, actually the
    mystery dungeon series are awesome.

    Better complete the game.

  • 3 - Cheezemaniac

    Jun 10, 2011 at 7:07 am

    Also this is very very pessimistic, and actually this game has good things.
    Turn the sound on?- This game has awesome music.
    Use the touch screen?- There is actually touch screen controls
    And this whole article is completely the opposite of what explorers of sky is, there are secret rooms, there is a secret bazaar, but if this is a fun game.
    And if you don't like it go play pokemon black and be bored after you get all the stuff, this game can be fun for a long time.
    This game is maybe not your style but there are people who like it, so give them a chance.

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