Nintendo DS Review: Emergency Room: Real Life Rescues

Emergency Room: Real Life Rescues for Nintendo DS is another entry into the medical sim game genre. In this game, you are a rookie EMT, answering emergency calls. You start in training, then work your way up to more and more complex cases.

Upon answering a call, the victim or witness rattles off the symptoms, then you set to work. A typical call may initiate because someone passed out, had an asthma attack, or needs treatment for burns. You generally start by listening to heart and lung function and checking blood pressure. Other treatments and tools in your kit include breathing apparati, electrical monitors, paddles, braces, bandages, medicine, even scissors to remove the patients' clothing. When you have done all that you can to stabilize a patient, the ambulance button lights up and you send the patient on his way. The cases seem to be medically accurate, using authentic terminology and following a logical protocol.

I enjoy these kind of medical sim games, but I feel this one missed the mark. For starters, there are an awful lot of buttons and options to choose from in treating patients: three different menus with nearly a dozen options for each. Granted, not all the options are lit up all the time, but it still takes some searching to find what you're looking for. Additionally, for each case you are not given much direction. You are briefed on the symptoms and are left to figure out the entire course of treatment. The best you get by way of guidance is "good job" or "you're losing him," not exactly constructive criticism.

Even after playing, I am still not clear on the scoring system. I think that it is based on a combination of speed, doing the proper treatments in the proper order without performing extraneous procedures. The real problem is that not only do you have no direction, your "supervisor" doesn't tell you what you did right or wrong at the end of the simulation or how you can improve. There isn't even a timer on the screen. At the end of each case you are asked to diagnose your patient's condition by selecting from one of two or three options. There is no description of these conditions, and the game never tells you if your diagnosis is right or not.

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Article Author: Alyse Wax

Alyse is both a television producer and writer. Her TV credits include Big Brother, Hell's Kitchen, and Penn & Teller: Off the Deep End. Her articles have appeared in Teen People Magazine, the Weekly World News, 100 Magazine in the Philippines, SporkFashion.com, FEARnet.com, and Hollywood.com. …

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