Nintendo DS Review: Break 'Em All

Way back in 1976, Atari founder Nolan Bushell created a game called Breakout where players would use a paddle, a la pong, to bounce a ball and break several lines of multi coloured bricks. Though the game was simple in design, it was incredible addictive and shortly after its release many clones appeared on the market trying to capitalize on it's success.

Now, more then 30 years later, D3 Publisher of America has desided to bring back classic ball-breaking game play with Break 'Em All.

Keeping in line with other popular Breakout clones such as Tatio's Arkanoid, Break 'Em All features a number of useful power-ups to help the player accomplish his goal, however unlike many clones these power-ups are earned by breaking bricks and rallying, not by catching falling items.

In addition, players get to choose which power-ups are available from a series of options such as:

  • Slow, or fast with a point boost
  • Wide paddle, or or small paddle with a point boost
  • Catch the ball, or mirror bounce

Having the option to choose power-ups allows players to craft the game experience around your own abilities, which makes the play experience more comfortable for novice players, while at the same time giving hardcore players the ability to knock up the difficulty.

Break 'Em All expands on the original Breakout style of gameplay by offering players several drastically different modes of play.

The first is "Tokoton Mode", which itself comes in two distinct flavours, Stanadard and Random. In standard mode player's simple bounce their way through 50 preset levels by breaking ever block on the screen, but in Random mode the level are generated on the fly offering players over 3,000,000 different combinations. It's simple classic arcade game play and it's just fun.

Next there's Quest Mode, which requires players to bounce the ball into an exit rather than destroying all bricks on the screen. Each mission in consists of three regular levels followed by a boss battle where players are required to hit a specific target a number of times in order to defeat their enemy.

Continued on the next page Page 1 — Page 2

Article tags

Spread the word
Bookmark and Share
Profile image for jason-westhaver

Article Author: Jason Westhaver

Jason Westhaver is your average beer swilling, hockey loving canuck, born down east on the south shore of Nova Scotia. As a life time gamer, avid cinema fan, and fierce Red Tory (think right of centralist), he has become known for his strong views, …

Visit Jason Westhaver's author pageJason Westhaver's Blog

Read comments on this article, and add some feedback of your own
  • No image found

Article comments

  • 1 - Ken Edwards

    Aug 30, 2006 at 11:03 pm

    This is one of those games that you just know is going to get passed on by the masses. For $20, its a great game. Other than that Survival Mode, of course. Break 'Em All is great as it is not just a clone of Breakout.

Add your comment, speak your mind

Personal attacks are NOT allowed.
Please read our comment policy.
Please preview your comment.

blogcritics lists for May 21, 2013

fresh articles Most recent articles site-wide

fresh comments Most recent comments site-wide

most comments Most comments in 24hrs

top writers Most prolific Blogcritics for April

top commenters Most prolific Commenters in 24 hrs