GameCube Review: Resident Evil 4

To call "Resident Evil 4" a redesign of the concept started back in 1996 is false. This is an entirely new game, one that takes the very basic core of its predecessors and throws everything else out. In its place lies the most exhilarating, thrilling, and brutal video games of all time. It's also one of the best you'll ever play in this lifetime.

Brining back Leon S. Kennedy from "Resident Evil 2" as the lead character, players begin their quest for the president's daughter in a small European town. Immediately, the game lets veterans know things have changed. After being attacked by one of the villagers, players shoot him down. Investigating the body, the text sets the tone for the rest of the game:

"Well, he's not a zombie."

What they are remains the games key mystery, one that unravels without too many surprises, but that's hardly an issue. It allows players to focus on the most important segment of the game, which has shifted from annoying puzzle solving to non-stop action. Ditching the slow, awkward pace that ran the previous games into a rut, "Resident Evil 4" is all about blasting enraged villagers in pieces via a new 3rd person perspective that becomes the best camera system ever implemented into a game.

For most of the playtime, the camera is firmly planted just behind Leon, zooming in when he equips a weapon and is ready to fire. You'll do plenty of that in this 15-20 hour adventure. This is this generations equivalent to a 16-bit beat-em-up, just swapping out fists for guns. Thanks to a new laser sight (on every weapon), gamers now have the ability to shoot specific body parts, a crucial element that adds a small strategy element to the otherwise standard blasting.

Long time fans will likely be sent for a loop when they learn just how much action is crammed onto this 2-disc set. Those brain-numbing puzzles of old have been tossed to the wayside. A few do still exist; you simply don't have to spend much time with them. Those players can have fun buying and upgrading their weapons from a mysterious merchant, another new addition. Picking how to spend the money you have found in the various locales adds yet another layer to an already deep title.

There's not a single moment in the game where it drags or you want to get it over with. It maintains its pace, addictiveness, and overall fun factor throughout. This is also a rare title that never lets players get lost or confused. Objectives are clear and just in case you missed something, the map always lets you know where you need to be going. The games length is very honest with hardly any backtracking, which in turn keeps things fresh.

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Article Author: Matt Paprocki

Matt Paprocki is a 12-year movie and game critic. He currently freelances for Blu-ray review site DoBlu.com and video game site MultiPlayerGames.com.

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  • 1 - David

    Aug 06, 2005 at 11:49 pm

    is the best game that i never seen before,i loved it,i can't separate from it.

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