Friday Flash: Escape Rooms, Solve Mysteries, Steal Cars - Page 2

Part of: Friday Flash Games

I wrote about this game in 2004 as well, gathering 458 comments from frustrated people trying to solve the puzzle. There is music when the game starts.

White ChamberWhite Chamber was new to me this week, and appears to be the trickiest yet. A knowledge of Morse Code might appear to be helpful at first, but in fact a complete alphabet is provided within the game, so all you really need is intense patience as you work through every letter until you get a match. The two cases in which Morse Code is needed are both English words, so after the first letter — or maybe two — you should be able to shortcut the process. I printed out a listing to save the switching back and forth between inventory items myself!

It took me 60 minutes to solve this one, and there is music, as before.

Blue ChamberBlue Chamber was another new one, and seems the weakest of the set. With other puzzles one gets the sense of moving around a room, while in this puzzle it seems that you mostly stand in place, only turning to see all four walls. The standardized controls for shifting the view would be more welcome if the views were more worth shifting to.

It took me 20 minutes, but probably would have taken me much less time if I were more familiar with text messaging. As it was, it took me a while to figure out what phone number to call, even after I realized that I needed to examine a real telephone keypad.

Still, worth some time if only for the satisfaction of defacing currency!

Next up in the series will be "Pink Prison," and still later, "Tangerine Room." Let us hope that they're rather more like the first three in the series, and less like the fourth.

Mystery of Time and SpaceLeaving Takagi-san for now, let's go back to a previous online game, Mystery of Time and Space (aka MOTAS). The game has an older feel, as you don't move around each room at all. But then, it's a rather more elaborate environment, with 13 multi-room levels. One could spend not just hours, but days and even weeks inside MOTAS!

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Article Author: Phillip Winn

Phillip Winn was the Chief Geek for Blogcritics, and a blogger since 1995. He may currently be found and followed as @pwinn on Twitter.

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Article comments

  • 1 - Phillip Winn

    Sep 22, 2006 at 6:11 pm

    I can provide clues for these if needed, though I prefer to solve them completely on my own and think that everybody else probably should too. Then again, I ended up relying on a help forum to get through some of the higher levels of MOTAS myself a couple of years ago, so that makes me somewhat of a hypocrite, no? Sadly, those forums no longer exist.

  • 2 - Mat Brewster

    Sep 22, 2006 at 7:18 pm

    There goes my weekend. I had to restart the Crimson room because the first time the safe code wouldn't work.

    Took me thirty minutes and I only cheated when the safe wouldn't open.

    Now onto the next room. Oh and a little ego boost, I seriously look for these games every friday now.

  • 3 - Mat Brewster

    Sep 22, 2006 at 8:29 pm

    The Viridian room may drive me mad. Must go pay attention to wife or get divorce.

  • 4 - Phillip Winn

    Sep 23, 2006 at 1:16 pm

    You can pay attention to wife in a week or two, when you've worked your way through all of these!

    Thanks for the ego boost. When I ran this series (well, one like it) on my old personal blog, some weeks I got zero comments and some weeks I got hundreds, as I mentioned above. I always enjoyed the weeks I got hundreds of comments more. :-)

  • 5 - Mat Brewster

    Sep 29, 2006 at 3:51 pm

    I forgot to add that I passed this on to some friends earlier this week. Yesterday I got a call from one of them. Seems him and most of his coworkers got to playing the Crimson room and were stuck on what to do with that silly dancing movie.

    Like ten fellas were waiting on my response. I felt like a god.

  • 6 - jon

    Mar 22, 2008 at 6:34 am

    this escape the island is driving me mad i need help i cant do aNYTHING

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