Toby Flenderson, Dunder Mifflin's Scranton-based HR guru is dead. Or, at the very least Michael Scott would have that be the case. No one quite vexes Michael as much as Toby (something about Toby being a party-pooper). In a typically insane Michael Scott idea, he has come up with a team-building exercise for six of our favorite characters from The Office. They have been called in on a Saturday to, individually, investigate the death of Toby – yes, they're going to act individually in a team-building exercise. Such is the setup for the new The Office edition of Clue.
For the most part (we'll discuss the changes below), Clue – The Office plays out like the traditional Clue game, except that everything is now themed on the NBC show. Gone are the traditional rooms, and in their place lie Michael's Office, the Parking Lot, Conference Room, Break Room, Kitchen, Annex, Accounting, Warehouse, Reception, and Sales (this last one is the room in the middle). The characters, rather than being the traditional Clue ones are six of our Office favorites (Jim, Pam, Dwight, Angela, Stanley, and Andy). The weapons are all slightly more creative, featuring things like a poisoned pretzel, a ream of paper, and a rabid bat.
As for the changes from the traditional Clue game, this version features "Intrigue" cards as well as "Personality" cards for each character. The latter allows players a one-time special power during a game, including things such as an extra turn and looking at a card just shown to another player. The Intrigue cards are slightly more complicated. Some allow for things like extra turns, while some are designated as Clock cards, which do nothing until someone gets the eighth one. That person is then summarily dismissed from the game (eight hours having passed, the workday is finished).








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