With apologies to the exceedingly devoted legion of fans of both franchises, the best way to explain Bakugan Battle Brawlers to the uninitiated is by saying "it's pretty much like Pokemon." Now, before someone unleashes their well-trained Pikachu or Hammer Gorem on me, let me explain – I'm not suggesting that the worlds the franchises take place in are the same, nor am I suggesting that that the characters are interchangeable, just that gameplay unfolds in similar fashion, the trainer trains his fighter and then unleashes them in battles.
The latest title in the Bakugan world is Bakugan: Battle Trainer. It is scheduled to be released on March 21st, but when has that ever stopped Blogcritics Gaming from getting our hands on it to bring you the inside scoop? Okay, fine, it's stopped us regularly, but not this time! Oh yes, we sat down with our DS, we trained Bakugans, we souped up their powers, ran them in ball form through mazes, bounced them, rolled them, and unleashed them at max power.
The game starts out simply enough, you, Bakugan trainer extraordinaire, have lost your memory about recent events due to some transportation issues. Not to worry, that doesn't really affect anything, it just allows your friends to tell you what's been going on and draw you into the current tale. Said tale revolves around the capturing of Bakguans that has taken place. They're being held on a nearby space station and you have to train your single Bakugan so that the two of you can warp in, take out an enemy or three, save a Bakugan and warp back home.
Bakugans get trained via a series of minigames, like the aforementioned maze as well as a Tetris-like game, and more. Successfully complete the minigames and you max out your Bakugan's G-power. You can also earn bonuses that get your more power for the battles.