Book Review: Vue 7: From The Ground Up By Ami Chopine And Vladimir Chopine

Part of: The Enlightened Image

Vue 7 is the 3D software package that gives you the ability to create stunning 3D scenery, environments, and even whole new worlds. Vue 7 is a professional grade Software product that has been used to create everything from digital artwork to creating digital backgrounds for such blockbuster movies like Pirates of the Caribbean II, The Spiderwick Chronicles, Indiana Jones and the Kingdom of the Crystal Skull, and Australia.

Vue 7: From The Ground Up is the newest offering from GeekAtPlay Studio founders Ami and Vladimir Chopine. Its goal, as is the goal of GeekAtPlay.com, is to get you started learning how to create stunning 3D scenery and environments in Vue. The book is 317 pages in length and is divided into 20 chapters that contain 19 stand-alone tutorials. It also features some of the work of five different Vue artists.

Chapter 1, "The Interface" begins by giving an overview of how the Vue interface is laid out and to give you a basic understanding of what tools are available and how they can work for you. It also goes over some of the terms that are used in the rest of the book.

Chapter 2, "The World" describes to you the world of Vue. There are four views to your world, but you must keep in mind that even though the world is truly infinite, this can come at a price, since at some point that 3D world must be rendered into a 2D space and that can take time. Here you will see how you can use the four views to optimally create your world.

Chapter 3, "Terrains" is the starting point for most worlds. You need to create a foundation for your creation. It is in this chapter where you will gain a basic grasp of geology to create lands that are authentic. You will also learn how to work with the terrain editor.

Chapter 4, "Waterscapes" always add to the landscape scenery. In this chapter you will learn how to work with the new Water Surface Options in Vue 7.

Chapter 5, "Plants" are the product of soil and water. This is no different in Vue. In this chapter you will learn how to use the powerful technology called SolidGrowth to generate unique individual elements of a selected species of plant, learn to work with the Plant editor, as well as how to make your own plants.

Chapter 6, "Objects" introduces the three types of basic objects available in Vue to build your scene; infinite planes, which although they are infinite in length and width, they have no height and thus no volume, alpha planes, which are finite, and primitive objects which are simple shapes like cubes, spheres, and cylinders that you can use to makeup more complex objects.

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Article Author: T. Michael Testi

T. Michael Testi is software developer, a writer, and a photographer. He also blogs at PhotographyTodayNet and is building a blog about the development of a state-of-the-art Green Dream Home in Oklahoma.

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