Book Review: Presentation Zen - Simple Ideas on Presentation Design and Delivery by Garr Reynolds

Part of: The Enlightened Image

You would have thought that after 20 years, the quality of PowerPoint presentations would have become refined and polished. That the flow of a presentation would be efficient and informative to the audience, when in fact the use of the product has instead led to the coining of the term "Death by PowerPoint."

According to marketing guru Seth Godin, "PowerPoint could be the most powerful tool on your computer, but it's not, it's actually a dismal failure." Although millions of presentations are given each day, most are mind-numbingly dull, something that must be endured by both presenter and audience alike.

Presentation Zen: Simple Ideas on Presentation Design and Delivery was written to challenge you and the way that you think about creating presentations with PowerPoint. Author Garr Reynolds encourages you to think differently and more creatively about the preparation, design, and delivery of your presentation. Presentation Zen is 240 pages containing 10 chapters and is segmented into 5 sections.

Introduction

Chapter 1, "Presenting in Today's World," begins with the concept of communication and seeing presentations in a way that is more in tune with our times. To make a change, the first thing that one must experience is what is wrong, or "off-kilter" with what passes for normal in today's world. This chapter presents arguments about the problems with most presentations that are done today.

Preparation

Chapter 2, "Creativity, Limitations, and Constraints," is about being creative, something that is seldom thought about when creating a PowerPoint presentation. You may not be a designer, or a writer, but even if you are an engineer, or a mathematician, you are still creative. The development of presentation content is a creative act, and with a little open-mindedness, you can find your own variation of creativity.

Chapter 3, "Planning Analog," requires you to step away from the digital and identify your core message. Getting back to basic pen and paper will free your mind to explore the options that are available to you. Try something different even if it a stick in the sand. You will have plenty of time in front of the computer.

Chapter 4, "Crafting the Story," is for after you have a clearer picture of the presentation content and focus. It doesn't matter if you have all of the details worked out as yet. Now is the time to build a logical structure around your core and supporting messages. If your goal is to create a memorable presentation, then you must craft a story that will resonate with your audience.

Design

Chapter 5 covers "Simplicity: Why it Matters" and why you should let go of the adage "when in doubt, add more." Simplicity is not the act of being simple - rather it is the act of getting to the essence of what you are trying to say, and finding the ability to say it as clearly as possible. Here you will explore the realm of simplicity.

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