Part three, "Adding Interactivity," will show you how to work with ActionScript actions to frames to create automated effects. ActionScript is the programming language within Flash that you use to make your animation interactive. You will learn how to control your animation, especially if you need to jump to different spots within your timeline. You will also learn how to capture information from your audience and dynamically insert text at runtime. You will work with components that come with Flash to make your job easier.
Part four, "Delivering Your Animation to its Audience," focuses on how to test, debug and optimize your animations for differing connection speeds as well as fixing problems with ActionScripts as well. You will also learn to publish it in a format that your audience can use, or export it for further manipulation using another graphics or animation program.
Part five, "Appendixes" contains installation information as well as additional outside help that you can access via the internet. There is also section called "Flash CS3, Menu by Menu" which will take you through each menu describing what each option is.
Beyond the fact that Flash CS3; or any version for that matter, is a highly complex program to learn, especially if you are new to it; to try to learn it from a dry manual, would take the patience of a saint. But why should you do that when you can use Flash CS3: The Missing Manual?
As with all Missing Manual series, Flash CS3: The Missing Manual is not dry; in fact it can be quite entertaining at times. It contains all of the items that one would expect from educational material; clear and concise language, tips, tricks, workarounds and plenty of screen shots to make sure that you are doing things correctly. Flash CS3: The Missing Manual provides a clear, concise, and entertaining way to learn Flash.








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