Production Essentials covers building the Flash Movie.
Chapter 5, "Placing Flash Video on a Web Page," explains the different techniques for getting your Flash Videos to play in a web page. In this chapter you will learn how to set up Flash movie video players using Adobe Dreamweaver and Adobe Flash. Chapter 6, "Exploring the FLVPlayback Components," takes you to the next level. In the previous chapter you learned how to play back in a web page - now you will learn how to gain more control by using the FLVPlayback components and implementing their additional features for a more customized playback experience.
Chapter 7, "Building your own Video Player," shows you that if you only need simple playback controls, you can reduce the size of your implementation by building your own video player and using the NetConnection, NetStream, and Video classes to play a video. Chapter 8, "Integrating Multiple Bitrates," will show you how to create the user experience of having multiple bitrates using ActionScript even though Flash Video does not truly offer this feature as yet. You will learn how to evaluate the needs for multiple data rates as well as how to build the SMIL file, and effectively use it with the FLVPlayback Components.
Creative Explorations covers building a variety of user interfaces that incorporate Flash Video Content.
Chapter 9, "Building a Video Index and Playlist," will show that now that you have created Flash files that can load Flash Video files using either your custom code or the FLVPlayback components, you are now ready to tackle the interfaces that control the more advanced functionality. Here you will learn how to use a number of techniques to enhance the users experience. Chapter 10, "Constructing Banner Ads and Captioned Video" is about building a video banner ad without using components, and adding simple captions below the video area. Then you will learn about captioning video with the new ActionScript 3 FLVPlaybackCaptioning component in Flash CS3.
Chapter 11, "Constructing an Interactive Video Host," will show you how to create a Flash movie that features a video host who speaks words under the direction of the user. In this example the user drops words into a dialog box and the video host says them. It is pretty simplistic, but does show the technique pretty well. Chapter 12, "Delivering a Reliable Video Experience," finishes off the book by teaching you how to put into use everything you have learned, and how to put together the requirements for successful Flash Video deployment. The example here showcases the half-hour documentary "Apollo 13: Houston, We Have a Problem."








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