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Author Archives: Lance Roth

Lance Roth has over 10 years experience in the video game industry. He has worked in a number of capacities within the industry and currently provides development and strategy consulting. He participated in all of the major console launches since the Dreamcast. This videogame resume goes all of the way back to when they were written in DOS. You can contact Lance at RPGameX.com or rpgamex@gmail.com.

PlayStation 4 Review: ‘Tales From the Borderlands: Episode 3 – Catch a Ride’

Tales From the Borderlands, Episode Three, Catch a Ride, TellTale Games

Tales From the Borderlands: Episode 3 - Catch a Ride might be one of the best episodic segments TellTale Games has ever put together, but its short length and technical limitations make its relative gaming value a tough sell. Read More »

Software Review: ‘Anime Studio Pro 11′

pro3

Anime Studio Pro 11 is a robust suite of animation tools that is surprisingly easy to use, and is now nearly a standalone solution for a variety of animation projects. Read More »

PlayStation 4 Review: ‘Game of Thrones: A Telltale Game Series – Episode 4: Sons of Winter’

Game of Thrones, Episode Four, Sons of Winter, TellTale Games

Even though 'Sons of Winter' runs you through some new activities, it's a fairly weak offering. Luckily, TellTale Games has another two episodes to finish the series strong. Read More »

PlayStation 4 Review: ‘Life is Strange: Episode 3 – Chaos Theory’

Life is Strange, Episode 3, Chaos Theory

Despite some dialogue inconsistencies, Life is Strange is on track to become the standard that episodic adventure games are measured against. Read More »

PC Game Review: ‘Galactic Civilizations III’

Galactic Civilizations III, video game, strategy

With so many variables, the 4X strategy game, 'Galactic Civilization' III is never the same game twice, and what the game lacks in polish, is made up for with surprising depth. Read More »

PC Game Review: ‘Battlefield: Hardline’

Battlefield, Hardline, EA, shooter, video game

For the most part, Visceral Games has successfully taken the Battlefield franchise into new territory, but just like Battlefield 4, Hardline suffers from some serious technical issues. Read More »

PC Game Review: ‘Project CARS’

Project Cars, Bandai Namco, Slightly Mad Studios, video game

Gearheads should enjoy Project CARS. By racing fans and for racing fans, despite having room to grow, it's a commendable effort by veteran racing developers and the community that helped to build it. Read More »

Book Review: ‘Learning C++ by Creating Games with UE4′ by William Sherif

Learning C++ by Creating Games with UE4, book, William Sherif

This book is focused primarily on C++ coding and not on learning Unreal Engine 4. While coding is an essential component of game development, newcomers might benefit from a little more instruction on the editor itself. Read More »

Book Review: ‘Unity 2D Game Development Cookbook’ by Claudio Scolastici

Unity 2D Game Development Cookbook, Claudio Scolastici, book

While this book is probably best suited for those new to 2D game design, its 'cookbook' layout also makes it a handy reference guide for those with a little more experience in Unity 3D. Read More »

PlayStation 4 Review: ‘Sniper Elite III: Ultimate Edition’

Sniper Elite III, Ultimate Edition, PlayStation 4

'Sniper Elite III: Ultimate Edition' does a few things well, but isn't a complete collection of the available DLC. There are those who will be happy with the brand of stealth gaming Sniper Elite III provides, but the game's focus is probably too narrow for most console gamers. Read More »