REVIEW

Xbox 360 Review: Grand Theft Auto IV

Written by Mark Kalriess
Published July 20, 2008
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There are also missions that are entirely optional: hit missions, package delivery missions, race, and grand theft auto missions. I found the hit missions the most fun; they stripped all the encumbering layers away. You simply go and assassinate a target; you do not have to deal with the rest of the rigmarole you do in story missions. The other optional missions I did not enjoy as much, but some might. The package delivery missions and car-stealing missions felt too much like chores. The races would have been fine if they were not so long.

Liberty City is a stunning re-creation of New York City. The sheer size and amount of variety in architecture is something never seen before in game rendering of the Big Apple.  The amount of detail in the buildings, parks, people, and objects is amazing. Liberty City has approximations of New York’s Times Square, Radio City Music Hall, and Statue of Liberty that are instantly recognizable. People wander the street acting like real people and there is a massive amount of them. You do not often see a background character that looks or sounds exactly like one you have seen before. The character models are very good; they are realistic with just some slight stylistic touches.  

The voice acting also helps make the game feel more like the real world. The cast list for this game is immense, there is easily over 100 speaking parts in the game. Very few of them are done by an actor who does another voice in the game.

The soundtrack I found incredibly weak. There are a number of radio stations, but each station only has about five songs on it. They are mostly good songs, but still a small amount.

Another way the game reflects America is through media parodies. The radio stations, TV stations, billboards, and a fake internet are all comments on American entertainment. The parodies are stupid; they writers clearly think they are cleverer than they actually are. America’s Next Top Model is parodied by a show called America’s Next Top Hooker. Elsewhere American liberals and conservatives are parodied by having outrageous talk shows. For examples there is the Weazel news service whose slogan is “It’s not news, its propaganda”. Satire is not funny when it is completely outrageous, it is funny when it just a notch above the truth. The game’s developers just do not get that. It is a shame they made this cartoony version of American life, because it totally clashes with their gritty story of Niko.

After finishing the game, there is some replay value. There are multiple online modes that I cannot really discuss, because I did not play much of them. I will say that during my short experience I managed to find all the jerks on Xbox Live at once. You can also try to complete 100 percent of the game. This requires finishing all the optional missions and meeting all the characters. If you liked the regular game missions you will probably enjoy doing that. You could also go back and replay the main story and make different choices and see how they affect the story.

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Mark Kalriess loves to enjoy and write about video games, movies, music, and sports. You can read his opinions on all these subjects at the Entertainment Center. You can listen to his opinions on sports on the podcast, Washington Sportsjam.
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Xbox 360 Review: Grand Theft Auto IV
Published: July 20, 2008
Type: Review
Section: Gaming
Filed Under: Gaming: Xbox 360, Review
Writer: Mark Kalriess
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Comments

#1 — July 21, 2008 @ 08:11AM — John

Lame, Lame, Lame! Weak review for a game that came out three months ago. Get with the program buddy.

#2 — July 21, 2008 @ 17:20PM — seamus [URL]

I'm glad you got around to reviewing this game.

Given that the *primary* joy of the game is driving recklessly around a big, realistic city, this game is an A+. Agreed that the missions and storyline aren't anything new or spectacular, but they're always second fiddle to the game's main purpose -- engaging in general criminality and running from the cops.

Also, there are a dozen radio stations, and each play about 10-12 tracks (check the manual), so there's about 8 hours of music in there. That's more than enough not to get bored.

#3 — July 30, 2008 @ 00:00AM — Mark Kalriess [URL]

I did see, that the most of the stations had over 10 tracks, but while playing the game for 30 hours I hardly ever heard all 10. I listened to the classic rock station mostly and most of heard "Jailbreak" and "Straight on to You" a hundred times and heard the other songs on that station significantly less. I may be misremembering, but it seemed like in older GTAs you could find a station a you liked and listen to it for hours...

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