REVIEW

Xbox Live Arcade Review: Commanders: Attack of the Genos

Written by Brian Szabelski
Published July 09, 2008

The Xbox 360 isn’t quite the home of the turn-based strategy game, but there are a few offerings on Microsoft’s current-generation console. One of those is Commanders: Attack of the Genos, an Xbox Live Arcade title that puts you at the helm of defeating the threatening Geno forces. Unfortunately, though, Commanders does just enough to be good, but nothing to make it truly stand out.

The story is pretty ho-hum: In an alternate history, mankind has discovered atomic power by the year 1900 and other advances soon follow, including the creation of a new race of genetically modified lifeforms, the Genos. Of course, complying with every single cliche out there, the Genos deicded to one day attack mankind, and it's your job to stop their invasion plans.

Jumping into Commanders is pretty easy. The game plays out as a turn-based strategy in a similar way to Advance Wars. You have different units at your disposal, ranging from heavy artillery to light infantry to transport units, and your job is to meet the stated objectives while taking over enemy factories and HQs. Each unit has a certain number of steps it can take a turn, and you’ll often have to decide between moving further across the map or moving short distances that put you in attack range. Like Advance Wars, commander units have special abilities that can be activated when a meter is filled. However, unlike that game, there aren’t different environments on a map to move troops to.

The graphics and sound are pretty much on par with most other Xbox Live Arcade titles. The art deco-inspired art style is a very interesting take on design and looks relatively good. The game’s soundtrack fits the genre and style of the game, but like other parts of the game, there’s nothing too remarkable about it. I didn’t notice any graphical or audio glitches during game play, which is certainly a good thing.

In the end, Commanders isn’t a bad game, but it’s nothing we haven’t seen before. The game feels like an attempt to bring Advance Wars to the Xbox 360 more so than something new and exciting. Whether or not you’ll want this title will depend on how much of a turn-by-turn strategy game fan you are. It’s certainly not a big waste of 800 MS Points, but with so many other games on Xbox Live Arcade that are better, Commanders will probably get lost in the shuffle. But hey, at least it’s better than Band of Bugs.

Pros: Pretty easy to pick up and play. Interesting choice of an art deco art style.

Cons: Doesn’t exactly bring anything new to the strategy genre.

Commander: Attack of the Genos is rated E10+ (Everyone 10 and older) by the ESRB for Mild Vioelnce



Brian Szabelski is the Assistant Gaming Editor at Blogcritics.org as well as Associate Editor at Tomopop. He also maintains his own blog on IGN, "The Minus World".
Keep reading for information and comments on this article, and add some feedback of your own!
Xbox Live Arcade Review: Commanders: Attack of the Genos
Published: July 09, 2008
Type: Review
Section: Gaming
Filed Under: Gaming: Xbox 360
Part of a feature: Xbox Live Arcade Games
Writer: Brian Szabelski
Brian Szabelski's BC Writer page
Brian Szabelski's personal site
Spread the Word
Like this article?
Email this
Submit to del.icio.us Save to del.icio.us
RSS Feeds
All RSS Feeds (240+)
Comments on this article
Articles in this series
BC articles by Brian Szabelski
Gaming: Xbox 360
All Gaming Articles
All Review articles
All BC articles
All BC Comments

Comments

Want comments emailed to you? No spam, promise! Address:

Add your comment, speak your mind

(Or ping: http://blogcritics.org/mt/tb/78856)

Personal attacks are not allowed. Please read our comment policy.





Remember Name/URL?

Please preview your comment!

Fresh
Articles
Fresh
Comments