Software Review: Strata Foto 3D 1.5
Published June 22, 2008
Strata Foto 3D 1.5 is the part of the Strata 3D product line that lets users load a series of masked pictures into the Foto 3D interface and generate a real-time 3D object. This object can then be exported VRML, to 3DS, to a layer in Photoshop CS3 Extended, or used in one of Strata's other 3D products. The goal of Foto 3D is to allow a 3D model to be created quickly and inexpensively while requiring few technical skills and no expensive hardware.
To use Foto 3D correctly the primary things that you need are a camera that takes JPG or TIFF images, a printer that is capable of printing out the special calibration mats that you need - a decent laserjet or inkjet printer should do fine - a tripod, a solid background that is different from what you are going to model, and an evenly lit space.
The first thing that you will want to do is calibrate your camera lens. Most cameras have some distortion that is not really noticeable when looking at a single image, but when you are trying to isolate, mask, and match up a series of images at different angles, it becomes more important. To calibrate the lens, you print a grid of dots onto a plain white sheet of paper. Secure the paper on a piece of card stock and take several pictures of it with the lens you will be using; more details are in the manual. You then load the images for Foto 3D to adjust.
Next thing to do is to print out a calibration mat — a specially designed printed pattern of dots that needs to be placed under the object when it is photographed. It needs to be appropriate to the size of your object and this mat allows Foto 3D to determine the exact positioning of the camera relative to the object. This can be a single page or multiple pages in size.
Now that you have everything in place, you set up your tripod-mounted camera; you might get away with not having a tripod if you have someone moving the model, but I would personally not want to try it this way. You will need to take at least 15 images from an angle that is low enough to take frontal shots, yet high enough to capture the calibration mat. You then take another four or so from higher up, and one from a top angle. If you want to take more images that is better; these are really just guidelines for the minimum to get a quality image. On my image, I moved one set of dots to the left for each of the first group of shots, then four or five from higher up, and finally the top shots.
- Software Review: Strata Foto 3D 1.5
- Published: June 22, 2008
- Type: Review
- Section: Sci/Tech
- Filed Under: Sci/Tech: Software, Sci/Tech: Computers, Culture: Photography, Culture: Media, Culture: Arts, Culture: Advertising and Marketing
- Part of a feature: The Enlightened Image
- Writer: T. Michael Testi
- T. Michael Testi's BC Writer page
- T. Michael Testi's personal site
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