PS2 Review: Nobunaga's Ambition: Rise to Power
Published February 07, 2008
Koei’s simulation titles might not be for everyone (and in some instances arguably repeat themselves over and over) but you can always depend on their quality of execution. If you enjoy the targeted genre, whether it is tactics or action, these titles always fit the bill and respectably, the company always returns the favor with extended titles in those series. The Playstation 2 continues to see love from Koei, releasing a title, Nobunaga's Ambition: Rise to Power, that fills the current 2008 strategy void on home consoles and fits the bill for any gamer who likes a little thinking with their gaming.
Of course, domination is no easy task and players will be knee-deep in management in order to build up a thriving land in order to raise the means necessary to form alliances, crush enemies in battle, and balance foreign relations, all while keeping the people under your current rule happy and willing to give lives for the good of the nation. While the course of the game boils down to three key elements - gold, food, and troops - maintaining that triad of lifeblood is deceptively deep and comes packaged with a ton of other sub-elements such as officer loyalty, flood protection, and construction just to name a scant few. No matter how you boil it down, Nobunaga’s Ambition: Rise to Power is 100% strategy and anyone who even remotely enjoys strategic elements and management will find a lot to love in this PS2 update of the series which dates back to the days of the NES.
Decisions need to be based on the aforementioned key elements in order to ensure survival: gold is needed for construction and relations' gifts, food is needed to keep the troops battle-ready, and troops are needed to attack and defend territory. In most cases, building up one of those elements negatively affects one or more of the others, so being a successful ruler depends on the player’s ability to balance out those assets all while not using means which anger citizens or other rulers. Facing off against other daimyos’ actions and fixing the aftermath of random “acts of god,” continually keep players on their toes and should create a unique game play experience almost every time the game is played.
Fortunately, foreign rulers aren’t too keen on allowing another daimyo to just come in and claim their land, so players get to put their troops to use and engage in a real-time 3-D battle engine that operates like many of the popular RTS titles on market. Battles allow for up to 24 units simultaneously (12 per side), allowing for some major-scale battles if players have the means to pump a massive amount of troops into war.
If you think the strategy stops on the battlefield, you’re dead wrong. Troops can be assigned to spearman, cavalry, cannon, rifle squads, and more, each featuring a distinct quality that is extremely useful in some situations and not so great in others. Destroying enemy foundations is a key element of battle as well. Players select squads and direct them in a “point-and-click” fashion in an attempt to either eliminate the opposing leader or completely siege their enemy HQ; however, players must keep a sharp mind because the enemy will be aiming to do the same.
- PS2 Review: Nobunaga's Ambition: Rise to Power
- Published: February 07, 2008
- Type: Review
- Section: Gaming
- Filed Under: Gaming: PlayStation 2
- Writer: Aaron Auzins
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