REVIEW

PC Game Review: Bookworm Adventures

Written by Matt Paprocki
Published January 31, 2008

Someone should be sued at PopCap. Their games have cost companies productivity, families quality time, and therapy sessions for the addicted that the people responsible should pay up. Worse yet, they keep releasing things like Bookworm Adventures to keep this country glued to their PCs and not doing the things they should.

Bookworm was an addictive casual title in which you link lettered tiles together to form words. Adventures one ups that concept with full RPG trappings including leveling up, weapons, monster fighting, and the same required level of word knowledge. It’s more addictive than before.

The core gameplay is simpler this time around. Instead of a full screen of tiles, there’s a small 8x8 square on the bottom of the screen. Letters don’t have to be connected to form words. The bigger the word, the more damage bookworm Lex dishes out to a wide array of monsters.

After each of Lex’s attacks, the enemy retaliates. A number of factors come into play in determining damage, from potions, power-ups, shields, and other items picked up and equipped along the way. Before each stage, you can equip Lex with three different pieces of equipment, some which boost defense or add bonuses to specific letters (amongst numerous other things).

The pleasant graphics offer cartoonish versions of familiar monsters in a fantasy setting. However, the sharp, witty writing makes the battles so entertaining. The constant jabs tossed out between Lex and his foes are hilarious, giving Adventures a campy, family friendly appeal.

The entire adventure will likely run about seven or ten hours depending on how deep your vocabulary is. The maps are different storybooks split up into different stages with roughly six or seven challenges in each. Mini-games break the standard gameplay routine with additionally fun takes on the word genre, and can be played outside of the main adventure once unlocked.

Bookworm Adventures has a crushing flaw, though. There’s no multi-player. The versus gameplay that makes up the solo campaign writes itself for multiple human combatants to go head to head. There’s still plenty of value to derive from this word romp, but this critical missed mode keeps it from perfection. For word fanatics, they rarely come any better than this, multi-player or not.

Bookworm Adventures is rated E10+ (Everyone 10 and older) by the ESRB for Animated Blood, Mild Cartoon Violence.


Matt Paprocki is the former reviews editor for Digital Press. The deep game collection, which spans nearly 30 systems and 2,000 games, lines his walls for research purposes. Matt strives to bring credibility to video game journalism, and to aid the industry in becoming respected with all forms of entertainment media. He currently freelances for GameArgus.com and MultiPlayerGames.com.
Keep reading for information and comments on this article, and add some feedback of your own!
Buy from Amazon.com
Bookworm Adventures Bookworm Adventures
Video Games,
Bookworm Bookworm
Video Games,

PC Game Review: Bookworm Adventures
Published: January 31, 2008
Type: Review
Section: Gaming
Filed Under: Gaming: Computer
Writer: Matt Paprocki
Matt Paprocki's BC Writer page
Matt Paprocki's personal site
Spread the Word
Like this article?
Email this
Submit to del.icio.us Save to del.icio.us
RSS Feeds
All RSS Feeds (240+)
Comments on this article
BC articles by Matt Paprocki
Gaming: Computer
All Gaming Articles
All Review articles
All BC articles
All BC Comments

Comments

Want comments emailed to you? No spam, promise! Address:

Add your comment, speak your mind

(Or ping: http://blogcritics.org/mt/tb/73379)

Personal attacks are not allowed. Please read our comment policy.





Remember Name/URL?

Please preview your comment!

Fresh
Articles
Fresh
Comments