2007: A Year of Gaming In Review: In Ten Words Or Less - Part 1
Published December 29, 2007
Sometimes, as a gamer, you just wish you could talk to the people in charge of producing the content you play and sit them down. You know, just to have a little conversation and praise them, voice concerns, or other such actions.
Since I can’t do that, I thought of the idea of writing all of these things down and compiling them at the end of the year as a way to reflect back on the year in gaming.
But I don’t have the liberty of being able to write everything I want to say out to all of these companies and/or people. It’d turn into some 540-part series that people would probably get tired of after the third one.
So that’s why I’ve decided to sum up all of my feelings towards each company/person in a measly ten words for each of them. Plus, it’s much more to the point and much easier on the ol’ eyes.
I’ve split the list up into two parts, so we’ll begin with the developers and publishers in the first part. The second half will tackle individuals in the gaming community that have had a major impact on gaming in the year 2007, or perhaps were notable figures.
And so, in 10 words or less, I present everything I want to say to developers and publishers this year:
EA: Test your games more thoroughly. Too many bugs in 2007.
Activision Blizzard: World of Starcraft - make it happen.
Sony: Stop acting arrogant. Also, get more third-party PS3 titles.
Nintendo: Stop acting arrogant. Also, get more third-party Wii titles.
Capcom: Don’t screw up Street Fighter IV. Also, remake Darkstalkers… please?
Rockstar: Manhunt 2 sucked. GTA4 can’t come soon enough.
Konami: You’ve pleased me this year. Keep up the good work.
Microsoft: Can you make something that works right the first time?
- 2007: A Year of Gaming In Review: In Ten Words Or Less - Part 1
- Published: December 29, 2007
- Type: Opinion
- Section: Gaming
- Writer: Brian Szabelski
- Brian Szabelski's BC Writer page
- Brian Szabelski's personal site
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