Nintendo Wii Review: Battalions Wars 2
Published December 22, 2007
The quality real time strategy military game improves on the first installment with the addition of naval forces, the new Anglo nation, and online multiplayer modes. A definite improvement of the previous GameCube title, which was a sleeper hit — with a solid base like the Advance Wars series, how can you go wrong?
Naval units include battleships, frigates, transports and submarines. These units’ impact on the game is strengthened by outstanding water graphics – some of the best on the Wii so far. The six nations and their respective storylines mix well into all the game modes. The antagonist Iron Legion and heroic Solar Empire provides the initial base for several event and characters. I don’t know about you, but it’s nice to play a game where you know the names and places mean something… or at least resemble something. For example, Kaiser Vlad meaning Vlad Tepes perhaps? Maybe Old Xylvania gave that one away.
The single player campaign missions complete very quickly, so make sure you have an online connection for the expanded multiplayer modes (three total) if you don’t strive for the high S rank in each of the 20 missions. The objective based assault mode involves capturing then defending HQ while the skirmish mode requires more strategy with points being awarded for specific targets. Co-op mode pits two players against one enemy.
Not many lag problems here as various statistics are there to spur you on to win. The win-loss ratio stat can seem daunting at first (memories of turning off my GameBoy Advance on Advance Wars 2 instead of yielding come flooding back), but you’re not likely to have a perfect season, so you might as well get down and dirty with your troops.
Yes, you can actually break command and take control of individual soldiers, reeking havoc as a cartoonish version of Rambo. Roll and dodge options help as you target, destroy and issue orders to supporting troops. You can also take control of field vehicles. A great addition to the overall content would be a special advantage bonus system where players could boost up a special individual solider (or vehicle) that’s easily accessed where you could go Rambo on everyone else. When you lose a lot of field support, it’s good to have facilities with high respawn rates, which you can achieve through high ratings (S, A, B, C)
- Nintendo Wii Review: Battalions Wars 2
- Published: December 22, 2007
- Type: Review
- Section: Gaming
- Filed Under: Gaming: Nintendo Wii
- Writer: Tall Writer
- Tall Writer's BC Writer page
- Tall Writer's personal site
- Spread the Word
- Like this article?
- Email this
Save to del.icio.us





Congrats, this story has been selected to appear in Blast Magazine, http://blastmagazine.com on January 1. Blast is an online lifestyle and technology magazine.