REVIEW

Xbox 360/PC Game Review: Command and Conquer 3: Tiberium Wars

Written by Jason Westhaver
Published July 07, 2007
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Without a doubt C&C3 is easily the most polished game in the franchise.

Waging War Online

For multiplayer on the PC, EA has gone above and beyond our normal expectations. In addition to the normal modes and features you'd expect in any online game, C&C3 also gives users cool bonuses like built in VoIP and live battle broadcasting. That's right, your epic struggle for conquest can be broadcast around the world for all to see, complete with live commentary. It's a gimmicky feature, but it's kind of cool and fun and has great potential for clan battles and tournaments.

As far as ease of connecting and stability is concerned, C&C performs just like any other. You get your basic matchmaking interface that requires you join EA's online service. It's free, but it still an unnecessary step that takes time and can be very annoying.

On the 360 side of things, multiplayer is much simpler. Join, log into EA's servers — without a password — and there you'll find your standard Xbox Live features. Unlike the servers for some of EA's other franchises, the C&C3 matches are stable and rarely suffer from connection dropouts.

Unfortunately the 360 version lacks the BattleCast, broadcasting feature of its PC brother, but it's a small trade off for Xbox Live matchmaking. The Xbox 360 also supports the Xbox Vision Camera.

This is the way the world ends...

Command and Conquer 3: Tiberium Wars is without a doubt one of the finest RTS games ever crafted. With a strong story, solid game play and extremely high production values, it's hard to say anything bad about the game. Yes, it does suffer from one little issue here or there, but for the most part it's a solid experience that plays the same on either PC or console. That's a claim that no other RTS can make. EA has done an award worthy job and with any luck they'll put the same amount of time and effort into making the next one.

Command and Conquer 3: Tiberium Wars is rated T (Teen) by the ESRB for Animated Blood, Mild Language and Violence. This game can be found on: PC and Xbox 360.


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Jason Westhaver is your average beer swilling, hockey loving canuck, born down east on the south shore of Nova Scotia. As a life time gamer, avid cinema fan, and fierce Red Tory (think right of centralist), he has become known for his strong views, fierce logic, compulsive megalomania and slight alcoholic tendencies (by Canadian standards).
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Xbox 360/PC Game Review: Command and Conquer 3: Tiberium Wars
Published: July 07, 2007
Type: Review
Section: Gaming
Filed Under: Gaming: Xbox 360, Gaming: Computer
Writer: Jason Westhaver
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Comments

#1 — July 8, 2007 @ 13:58PM — John

I think the Xbox 360 version of "C&C: Tiberium Wars" would be much better if it allowed you to plug a USB mouse and keyboard into the front of the system.

Using the regular controller is ok, but a mouse and keyboard are much easier and more efficient to direct the action with.

#2 — July 8, 2007 @ 14:55PM — Jason "Njiska" Westhaver [URL]

So i keep being told, but the fact of the matter is playing both, i didn't really think it made a difference. In fact the Auto snap on unit's that the 360 does, made selecting, assigning and attacking much easier.

Granted managing stances was a bitch and so was the additional time it took to select specific groups. However those are interface issues, not control issues.

#3 — July 13, 2007 @ 14:25PM — Kaonashi

Am I the only one who has the urge to yell "Rasczak's Roughnecks! HOO-AAH!!!" whenever I see Michael Ironside? :)

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