REVIEW

Xbox Live Arcade Review: Eets: Chowdown

Written by Jason "Njiska" Westhaver
Published May 13, 2007

Ask anyone who's played Eets what they think of the game and 90% of the time the reply is going to be, "It's kind of like Lemmings." Well guess what? Those people are wrong. Dead wrong. While it's true that Eets harkens back to the glory days of DOS game play, it's actually far more like The Incredible Machine, than it is like Lemmings.

Play consists of leading a cute and carefree little critter named Eets through a series of gaps, cliffs and pigs, towards a magical glowing puzzle piece that ends the level for some reason. Players do not directly control Eets, but instead use a series of creative and comical objects such an exploding mine cart or a Kirby-esque whale to blast, blow and catapult him, around the level. Similarly to The Incredible Machine, items are placed on the level map and then the puzzle is activated and Eets runs through it.

Unlike most other creature/Rube Goldberg Machine puzzle games Eets is more then just a mindless drone. Eets can feel, and depending on how he's feeling he'll perform different actions. If Eets is afraid he'll just wander back and forth on the platform, turning around when he hits the edge. If Eets is happy he'll take a moderate, carefree jump. Often to his own death. The last and arguably the most entertaining of Eets emotional states is angry Eets.

When Eets gets angry he'll not only take a leap of faith, but he'll nearly double the distance. He'll also eat almost anything in his path, including explosives. There's little that can compare to the joy of making Eets eat and explosive only to catapult him in the opposite direction at a ridiculous speed.

Eets: Chowdown sports a large and rather varied set of puzzles, however once you get through the first 20 or so the patterns start to become obvious and things can start to get boring. Luckily for the puzzle purist out there a lot of the harder ones require an almost god like sense of timing to complete under the Par time.

Eets Also includes a rather simple, but incredibly entertaining mini game called Marsho Madness where you use combinations of button presses to blast away hundreds of critters trying to attack you. It's not very deep, but it has a certain charm.

There's definitely a lot of content offered in Eets: Chowdown and it does a good job of justifying the 800 point price tag, but it falls short in some areas. It would've been nice if the developers had included a puzzle editor, but the games enormous number of puzzles more then make up for it.

If you liked The Incredible Machine it's a buy, if you liked Lemmings it's worth a look. Otherwise it's really hard to say.

Eets: Chowdown is rated E (Everyone) by the ESRB for Mild Cartoon Violence.

Jason Westhaver is your average beer swilling, hockey loving canuck, born down east on the south shore of Nova Scotia. As a life time gamer, avid cinema fan, and fierce Red Tory (think right of centralist), he has become known for his strong views, fierce logic, compulsive megalomania and slight alcoholic tendencies (by Canadian standards).
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Xbox Live Arcade Review: Eets: Chowdown
Published: May 13, 2007
Type: Review
Section: Gaming
Filed Under: Gaming: Xbox 360
Part of a feature: Xbox Live Arcade Games
Writer: Jason "Njiska" Westhaver
Jason "Njiska" Westhaver's BC Writer page
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Comments

#1 — May 13, 2007 @ 19:51PM — Ken Edwards [URL]

Man this game is Lemmings, without the S. (Special thanks to Juganawt for that one). Seriously, its one Lemming, a poor man's Lemming.

But its fun, and the mini game is super addictive.

#2 — May 13, 2007 @ 19:55PM — Ken Edwards [URL]

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