OPINION

Flash Games: Indestructo Tank, Jetspeed, Bloons, Dwarf, JellyJumper, PiPi The Jumping Bubble

Written by Phillip Winn
Published April 20, 2007

Today is Friday, and this is Friday Flash Games!

Say that aloud in your best Ryan Seacrest voice, and you should get the full effect.

Every week, I present three or more games for you to play. All of the games depend on the Adobe Flash Player and the web browser of your choice. I provide information about the sound and music in each game, in case you're playing in a quiet environment. All games work on both Mac OS X and Windows, and probably other platforms as well. The Adobe Flash Player is neat like that.

Last week, the day got away from me. The week got away from me! I missed my deadline, and it wasn't really Friday. How could it be, without Friday Flash Games? Today, I resolve to make up for that with a double dose of games. That might be more special if I hadn't been delivering mega-bonus editions every week, but this week there's a reason for it, and that's that.

Indestructo TankLet's start off with blowing things up. Blowing things up is always relaxing, and in Indestructo Tank, it's all self-defense anyway. In fact, you can't be blown up yourself, though helicopters keep dropping bombs on you in futile attempts to kill you. Instead, you're just thrown around a bit by the explosion, leaving a swath of destruction through the air, and then you bounce back down to earth. It's very warthog-ish, for fans of Halo.

Your goal, then, is to use the left and right arrow keys to speed up or slow down to make sure the bombs actually hit you, and then steer yourself in the air (which is impossible, I know; it's a game) to destroy the maximum number of helicopters. If you pretend the choppers are remote-controlled, you can enjoy wanton destruction without any loss of life. Frankly, as dumb as the choppers are, I could believe in a lack of human intelligence pretty easily.

And oh yes, you've got to do this before you run out of fuel. Think of it as a timer.

There is sound, and I've found the game to occasionally be a bit buggy. That is, you can sit (especially on higher levels) for a long time waiting for choppers to come along. In one round, on level three, I saw three choppers before my fuel ran out. Three! Not enough to rack up many destruction points, which made the game impossible to win. That was just once, though; usually level three is fine.

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Phillip Winn is the Chief Geek for BC Magazine, and a blogger since 1995. He may currently be found and followed on Twitter.
Keep reading for information and comments on this article, and add some feedback of your own!
Flash Games: Indestructo Tank, Jetspeed, Bloons, Dwarf, JellyJumper, PiPi The Jumping Bubble
Published: April 20, 2007
Type: Opinion
Section: Gaming
Filed Under: Gaming: Computer, Sci/Tech: Internet
Part of a feature: Friday Flash Games
Writer: Phillip Winn
Phillip Winn's BC Writer page
Phillip Winn's personal site
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Comments

#1 — April 21, 2007 @ 05:14AM — Flash Games [URL]

its nice , thnaks

#2 — May 3, 2007 @ 22:08PM — munapa [URL]

Jellyjumper: Here's how you do level 12 in 4 jumps.

#3 — May 4, 2007 @ 08:43AM — Phillip Winn [URL]

Great, thanks! I wonder how many times it's going to take me to hit that corner. ;-)

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