REVIEW

PC Game Review: Alien Shooter - Vengeance

Written by Josh Lasser
Published February 20, 2007

Every time I play a shooter, I say to myself that there are simply not enough enemies to mow down - that, and that the plot is always far too involved. I just want to be able to stand there and mow down row after row of mindless enemy combatants - ones with A.I. so wretched that they will keep trying to attack head-on when you’re standing above them shooting and there is no way for them to reach you.

Enter Alien Shooter: Vengeance, the answer to all my prayers.

The plot? It’s a relatively incomprehensible story about a future where terrorism has changed the face of the world and caused a new type of capitalism to emerge, and the perils of science, and some sort of gate that has allowed alien creatures to come through it. You, the player, are something of a mercenary, called in to quell the uprising at M.A.G.M.A. Corporation and get to the bottom of what’s going on.

Following an incredibly slow load time the player is treated to relatively poor, almost pure top-down graphics, very reminiscent of a Diablo, or, if you’re as old as I am, a more accurate analogy would be Syndicate. The graphics are completely unremarkable, though a good deal of time seems to have been spent on how shooting an already dead enemy should lead to an explosion of body and other alien bits and pieces. After the aliens die though, there is a residual, almost radiation-like appearance to the screen. Still though, the blood is everywhere. Actually, one of the more odd moments graphically occurs after the player gets to drive around in an armored car. The game actually traces very well the tire tracks made by the car over the blood and viscera of aliens. It’s quite impressive. Completely silly, but quite impressive.

The game is mission based: go here and turn on the computer; go there and save a scientist; retrieve the critical discs from a database, etc. Successful completion of the missions result in the garnering of money (which can also be found alongside weapons throughout missions in wooden crates), which allows the player to buy ammo, weapons, armor, and various other upgrades. By killing enough creatures throughout the mission, the player can level up and choose various attributes (intelligence, accuracy, speed, etc.) to increase as well.

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Josh Lasser, formerly known as "TV and Film Guy," and complete with a Masters Degree in Critical Studies in said areas, gives his opinions on TV, Film, and Entertainment in general. All of which he does in a shameless attempt to try to get paid to do the exact same thing. He's also quite proud to say that he's the editor of the Blogcritics Magazine Television Section.
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PC Game Review: Alien Shooter - Vengeance
Published: February 20, 2007
Type: Review
Section: Gaming
Filed Under: Gaming: Computer
Writer: Josh Lasser
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