PS3 Reviews: Cross-platform Launch Games
Published December 11, 2006
These canyon duals are the most challenging part of the game, seeing as there are few barriers on the side of the road to prevent a very long fall.
The other big change in Carbon is in the three car classes. Exotics, Tuners, and Muscle Cars all drive differently, and make the game more challenging.
The small bit of SIXAXIS control in Carbon would not be missed one bit if you didn't know it was there. It allows for tighter turns once you have turned the analog stick as far as it can go. It doesn't do much.
Autosculpt is the new customization feature, which allows for some very unique possibilities. Various areas on the car can be "sculpted" as much or as little as you like. The system works well.
Gone from the PS3 version is a photo mode. On the Xbox 360, you can pause the game, and enter a photo mode where you can zoom in, and take a sweet shot of your car. You can also upload it for others to see. You find none of that on the PS3.
The two next-gen versions are very similar graphically, though there are some anomalies. The blur effect on the PS3 leaves something to be desired, as it really looks great on the Xbox 360.
Some textures are crisper on the PS3, but again, a lot of the game is washed out and hazy.
The game is simply a blast online, with two new modes that involve cop chasing - this is exactly what Most Wanted needed. It is worth noting that, for some reason, PS2 owners never got to play this one online, so they get a pretty good bonus here in the PS3 version.
Carbon is another solid entry in the series, and will be enjoyed by any PS3 owner who likes to race.
Need for Speed Carbon is rated E10+ (Everyone 10 and older) by the ESRB for Violence. This game can also be found on: GBA, GameCube, Nintendo DS, PC, PS2, PSP, Wii, Xbox 360.
- PS3 Reviews: Cross-platform Launch Games
- Published: December 11, 2006
- Type: Review
- Section: Gaming
- Filed Under: Gaming: PlayStation 3
- Writer: Ken Edwards
- Ken Edwards's BC Writer page
- Ken Edwards's personal site
- Spread the Word
- Like this article?
- Email this
Save to del.icio.us













If the images on one console look washed out compared to the other try adjusting the brigntness/contrast or turn on super white mode - it's likely the difference is the Display settings. Also crispness of textures ? usually means the console is not smoothing the textures properly.
Like the idea of the comparisons , good use of motion wins me over to the PS3 every time though.
What happened to blazing angles review ?
And Can you do Lego starwars saga next ?
Can you can provide framerates in different modes on each console for the games too ?