REVIEW

PSP Review: Capcom Classics Collection Reloaded

Written by Matt Paprocki
Published November 14, 2006

After a superb selection of titles for their first PSP compilation, Capcom has become slightly sloppy with this second outing. If the game selection looks familiar, then you've played Capcom Classics Collection on the PS2 or Xbox.

The majority of the games have landed here on the portable hardware, which is a decent selling point, though it's a shame the selection didn't allow for the extensive lot of exclusives from the previous release.

The game roster is presented in a beautiful interface, going for simplicity instead of flash and overdone style. The interface is wonderful to use and flip through as the arcade games attract screens appear in a small window while browsing. You'll find the following available as you begin to navigate the options:

1942
1943
1943 Kai
Ghosts's Goblins
Ghouls'n Ghosts
Super Ghouls'n Ghosts
Commando
Mercs
Street Fighter II
Street Fighter II Championship Edition
Street Fighter II Turbo
Son Son
Vulgus
Pirate Ship Higemaru
Exed Exes
Gun.Smoke
King of the Dragons
Knights of the Round
Eco Fighters

This is an excellent set of 19 games, with only a few duds still present. The PSP exclusives are stuck at only three games. King of the Dragons, Knights of the Round, and sorely under-appreciated shooter Eco Fighters are worthwhile reasons to own this latest compilation. For fans who know those three games, that's enough to spend the money, with an additional nod to the gorgeous lost classic Eco Fighters simply because it deserves it.

Notables include the three Street Fighter II games, the first time they've been available in this form on a handheld. Loading times are aggravating, as these end up as ports of the Playstation versions, not the original arcade code. By now, there's no reason loading screens should appear in a game 13+ years old.

Few flops are here, and these include Vulgus, Exed Exes, Son Son, and a blatant Pengo rip-off Pirate Ship Higemaru. The rest of the lot is included for quality purposes, regardless of whether or not they're fondly remembered or popular. Commando and the entire round of 194X are way more fun than they should be. Emulation is great all around, though the PSP d-pad causes some problems in more intense moments (and can make the Street Fighters a lost cause).

page 1 | 2
Matt Paprocki is the former reviews editor for Digital Press, a video game website with an appreciation for the retro side of the industry. The deep game collection which spans nearly 30 systems and 2,000 games line his walls for research purposes. Matt strives to bring credibility to video game journalism, and take it in a new direction to aid the industry in becoming respected with all forms entertainment media. He currently freelances for GameArgus.com and MultiPlayerGames.com.
Keep reading for information and comments on this article, and add some feedback of your own!
PSP Review: Capcom Classics Collection Reloaded
Published: November 14, 2006
Type: Review
Section: Gaming
Filed Under: Gaming: Sony PSP
Writer: Matt Paprocki
Matt Paprocki's BC Writer page
Matt Paprocki's personal site
Spread the Word
Like this article?
Email this
Submit to del.icio.us Save to del.icio.us
RSS Feeds
All RSS Feeds (240+)
Comments on this article
BC articles by Matt Paprocki
Gaming: Sony PSP
All Gaming Articles
All Review articles
All BC articles
All BC Comments

Comments

Want comments emailed to you? No spam, promise! Address:

Add your comment, speak your mind

(Or ping: http://blogcritics.org/mt/tb/55775)

Personal attacks are not allowed. Please read our comment policy.





Remember Name/URL?

Please preview your comment!

Fresh
Articles
Fresh
Comments