REVIEW

PSP Review: LocoRoco

Written by Ken Edwards
Published September 11, 2006

LocoRoco is a sugar coated platformer with heavy puzzle elements. Or it could be the other way around. Either way, the LocoRoco are cute little gelatinous blobs that sing and bounce around the game world.

Everything about this game is infectious, especially the music, which thankfully did not get lost in translation.

Sony released a demo of this bright and colorful game back in May. Many people, myself included, have been playing that single demo level over and over again.

Now with the full game — 40 levels, a LocoHouse, and three mini-games — my final thoughts are unchanged from my initial play through.

Exclusively for the PSP, (something I would like to hear more often) this crazy game was developed by Sony Computer Entertainment Japan. It is innovative, oozing with personality, cheerful music, and blindingly bright visuals.

In short, it seems that Sony has created a Nintendo game. The vibe is very Katamari Damacy-like, yet with a much simpler control setup.

Where LocoRoco would have been somewhat average on the Nintendo DS, it is exceptional on the PSP. Seeing as Sony's handheld has a distinct lack of consistent white-hot games, this fills the void nicely.

All you need to know about the back-story of LocoRoco is that you, the LocoRoco, are the latest target of the evil Moja Corps. You must defeat these critters by bumping them, in true platformer fashion.

Each stage is setup with a labyrinth to hop, skip, and jump through. Eating red flowers makes you grow, and finding MuiMui (these little blue guys) nets pieces for your LocoHouse — more on your house in a moment.

Also found are pink and orange flowers, and hidden LocoHouse pieces. This is a completionists dream come true, or nightmare, depending on how you look at it. You have 20 LocoRoco to find in every level, plus three MuiMui, and a set of a couple hundred flowers per stage.

Instead of moving the LocoRoco, you move the world around it. Using only the L and R triggers, you tilt the world left and right. To "bump" the world, or jump, just press L and R together. The genius is in the simplicity.

In many areas of the games you must break apart into your individual parts to squeeze through tight crevices. Breaking apart and forming one massive LocoRoco again is all handled with the Circle button. Tap once to break apart, and hold to coagulate again.

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Ken Edwards is the Gaming Editor at Blogcritics, and calls Breaking Windows home. Ken works part time for Student Publications at BGSU as the Webmaster and System Administrator. He is also a freelance web developer.

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PSP Review: LocoRoco
Published: September 11, 2006
Type: Review
Section: Gaming
Filed Under: Gaming: Sony PSP
Writer: Ken Edwards
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