REVIEW

Nintendo DS Review: Metroid Prime - Hunters

Written by Kevin Cortez
Published May 21, 2006

A FPS that is greatly executed on a handheld console has always been a fable to me. Since Coded Arms on the PSP, I have doubted the existence of a decent FPS game for a handheld, so you could imagine how skeptical I was about Metroid Prime: Hunters for the DS. I was shocked when I found that Hunters is actually a pretty accomplished game.

In Hunters, you take the role of the female bounty hunter, Samus Aran, who seeks an "ultimate power." In order to find this power, Samus must go to a galaxy of planets known as the Alimbic Cluster to find eight different artifacts called octoliths. Octoliths are scattered all over different planets and areas in the Alimbic Cluster. You're not, however, the only one who wants them.

Throughout the game, you will engage with bounty hunters who have their own weapons and special abilities. If you are defeated by one of these hunters, they will steal your octoliths. If you happen to get your octoliths stolen, you can always track down the bounty hunter who stole your goods in the first place and gun them down.

The thing that really amazes me with this game are the controls. At first, they were very tricky to get used to, but once I eventually got it, I found how efficient they were. You get a great amount of precision with the stylus and the touch screen being used for aiming. You can easily aim at enemies quickly. The bottom screen is also used to switch weapons, check your map, or morph into a ball.

You simply tap the symbols on the bottom screen with your stylus to switch to whatever you need to quickly, although I found the touch screen tapping to be annoying at times. You can never really focus on what's going on in the main screen while using the touch screen.

You can switch what hand you would like to aim with in case you're left-handed, and you can also switch the control scheme to that of Coded Arms, and use the four face buttons to aim. The L and R triggers are used to shoot and jump in this "Dual Mode" control scheme. This method will not give you much precision, and can be difficult because there is no auto-aim feature.

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Kevin Cortez is a young critic only 17 years of age. He enjoys Hip-Hop music, video games, and cult films.
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Nintendo DS Review: Metroid Prime - Hunters
Published: May 21, 2006
Type: Review
Section: Gaming
Filed Under: Gaming: Nintendo DS
Writer: Kevin Cortez
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Comments

#1 — May 25, 2006 @ 03:53AM — -E [URL]

Congrats, this article was picked for one of this week's Ed Picks. Keep up the good work.

#2 — November 21, 2006 @ 11:08AM — Wade [URL]

who wants 2 join my clan? Hunters of Doom is really good but im in SK{shadow Kats} Kind of wierd name eh ? lol

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