GameCube Review: The Simpsons - Hit & Run
Published April 06, 2006
Plot wise the game revolves around a sinister plan to control the minds of Sprngfieldians through introduction of a new cola drink. However, the thin plot is just an excuse to hang high-speed road mayhem on. The game permits fairly extensive (and fun) destruction of vehicles and property but beyond some suggestive language and cartoon destruction, there is no blood or other graphic mayhem, not even from Itchy & Scratchy.
The one major flaw within the game is the save system. If you save mid-level, when you come back, you start out at the Main Mission start, not where you left off, even though you might have progressed through almost all of the level. Apparently you can go back to the start of the sub-Mission you left off on, but finding how is not easy or intuitive. I didn't locate it until near the end of the game. The most telling minor flaw is simply after you have progressed through the first half of the game, the variety of the driving missions does begin to pale and you start wishing for new areas to explore.
Overall The Simpsons: Hit & Run is a wild and woolly tour of Springfield that, to a Simpson's fan, will be great fun. If you aren't a Simpson's fan or are not familiar with the show, the vast majority of the jokes, one-liners and characters simply won't register.
The Simpsons: Hit & Run is rated Teen (13+) by the ESRB for Comic Mischief, Mild Language and Violence. This game can also be found on: PC, PS2, Xbox.
- GameCube Review: The Simpsons - Hit & Run
- Published: April 06, 2006
- Type: Review
- Section: Gaming
- Filed Under: Gaming: GameCube
- Writer: Deano
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