NEWS

The Long Week in Video Game Violence

Written by Matt Paprocki
Published January 28, 2006
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This is easily the funniest of this weeks events, given the actor seems to have no problem with the violence levels, has starred in somewhat explicit films (Scary Movie 2, Any Given Sunday, etc.), and will be doing voice work for the upcoming Scarface video game. How could a hidden, hard to unlock, small sex scene featuring consenting and fully-clothed adults be offensive to him when the players can have sex with hookers as a basic gameplay mechanic?

Canada brings some more international flavor. A fatal accident in Toronto due to illegal street racing brought the medias eyes to Need for Speed: Most Wanted. The game features numerous reckless driving scenarios, including police chases and evasion. The media reported a copy of the game was inside the vehicle, though why that was an important detail is unknown.

Given that street racing is increasingly popular due to its exposure in film (2 Fast, 2 Furious), TV (Street Fury), and games, it's no surprise this accident occurred. Thankfully, the Toronto detective handling the case shows wonderful common sense that seems to be decreasing faster than street racing increases:

"There is a small percentage who have difficulty separating reality and simulation, fantasy. It's a very, very small percentage," he said. "This was not the game's fault. There are millions who play this game and don't go out and do this."

Thank you detective. Couldn't have said that any better.

Finally this week, the story out of Maryland about an 8-year old boy who accidentally shot a classmate at day care apparently has a video game hook. Police reported his father taught his son how to use a gun (though other the media outlets say it was a 50 Cent music video) and let him play 50 Cent: Bulletproof along with 187: Ride or Die. Both games are rated M, failed miserably with critics, and yet the games are still under fire. Thankfully, the father has been imprisoned, and it's hard to put the blame on anyone, or anything, else. This will likely be a situation to keep an eye on, and a lawsuit wouldn't be surprising.
Edited: [GH]

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Matt Paprocki is the former reviews editor for Digital Press. The deep game collection, which spans nearly 30 systems and 2,000 games, lines his walls for research purposes. Matt strives to bring credibility to video game journalism, and to aid the industry in becoming respected with all forms of entertainment media. He currently freelances for GameArgus.com and MultiPlayerGames.com.
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The Long Week in Video Game Violence
Published: January 28, 2006
Type: News
Section: Gaming
Filed Under: Gaming: Xbox, Gaming: News, Gaming: GameCube, Gaming: PlayStation 2
Writer: Matt Paprocki
Matt Paprocki's BC Writer page
Matt Paprocki's personal site
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Comments

#1 — January 28, 2006 @ 09:17AM — Deano [URL]

The politicos are certainly making hay over the latest series of incidents. One you failed to note is that the organizers of the E3 show are apparently now banning the scantily clad "booth babes" in an effort to lower the industry's profile as "indecent".

The crux of the problme is that very few games actually make money and with a huge plethora of titles on the market, the pressure to find shelf space is very intense. The gaming industry is highly competitive and this need for shelf space and visibility (given the short commercial lifespan of most games (2 or 3 months to make an impression and then they are turned over for the next crop)) helps to fuel the competition. The very best games can compete on their brand names, their gameplay and their technical innovations - the majority of games need to find some unique attribute that makes them stand out. The result is that a significant number of games now focus on "over-the-top" violence, and sexual content--and the publishers extoll the game on the virtues of these elements because, basically the game itself is mediocre and they need to court controversy in order to successfully market and claim shelf space.

For all the deliberate machinations of the politicos in trying to hype this as an issue, the industry's collective "whatcu-talking-about? approach of denial of any responsibility is hypocritical at best.

Game developers do have a certain responsibility to place some limits on their own behavior, or we will see the industry split into mainstream publishers and a parallel game industry focused on violence/sex that becomes marginalized, similar to the porn industry and the mainstream Hollywood studios.

The politicians aren't going to go away, ever, so the industry had best start to deal with the issue in ways that go beyond just a rating system, or someone will do it for them.

#2 — January 28, 2006 @ 13:02PM — vicislandboy [URL]

i wouldnt be surprised if they banned violent video games as they did with drugs "for our own protection" which will fuels the black market, well not to get off topic.

I would like to know why games that are rated for adults can be still be said to be damaging to children, we rate movies R but play them on TV we sell liqer and ciggretts but say not to give to minors. Now here is the question if the parents are resposible not to give minors alchol or cigs(or the games for that matter) why is it suddenly the case that minimum ages are not enough. And as he previous user said, the restrictions are feuling online sales hurting US economy due to failing retail sector in that industry, not to mention helping spread of piracy.

When goverment collects huge taxes its ok if some percent gets to kids evan if kills them (booze/ cigs) however since this is self regulated industry paying regular taxes. Suddenlty these are a threat to our children.

I dont meant to be negative but i'm more worried about getting shot at school by one of the drug dealers,that opporate because of goverment ignorance, then the off chance some kid decids to act out a violent scene from a video game, after all evan tv comercials sell sex and violence why cant games that are regulated not.

Why cant the goverment work on stuff that matters.

#3 — January 28, 2006 @ 17:26PM — needleinmyvein20

i see video games as the same as movies. its the parents responsability. and the politics need to shut up.

#4 — January 28, 2006 @ 18:19PM — BucketHead

I saw the Toronto thing covered on the news. They really didn't try and play it up as being the game's fault (not that this opinion piece says they did). They just said it was ironic that a copy of the game was found in the car. Mind you, they mentioned the game about 3 times knowing full well that the aholes of this world will draw their own ridiculous conclusions. Love the Barbie game tossed into the Amazon ads, lol.

#5 — January 28, 2006 @ 19:52PM — Emeka Anyanwu [URL]

You don't know me at all or anything, but thanks for the information it was a good read man. Of course like anything else I read on the internet I'll have to take it with a grain of salt but I think we share the same opinion on the whole video game thing. Good writing man, keep it up.

#6 — January 28, 2006 @ 21:35PM — Canuck

Isn't it funny how the only intelligent take by anyone involved in these incidents came from someone in Toronto??

#7 — January 29, 2006 @ 01:48AM — day day

SAD REALITY

Video games are under attack, by the most powerfull tool to the american average joe voter, THE TV. American politicians CENSOR TV, the news is probably written by the FBI to keep average joe stupid. My point... The government is AFRAID to lose CONTROL over the majority of the media, by 3rd party developers that promote CHOICE AND FREE WILL. If gaming becomes bigger than television, the american government loses more control over average joe. You have all seen how the average joe can easely sway to PROPAGANDA, 51% of you wanted to go to war at the time (unless bush cheated his way in). So like then, "joe" is being shown BAD EXAMPLES of gaming to base thier feelings on the subject. Once propaganda sets in for a few months, it becomes mainstream and thier mind is fixed either because they would like to remain at the watercooloer or becuase it was on the "news" it had to be true. This is how much power the TV has over the americans to sway thier intrest over any topic available. In this case, our precious gaming :(

#8 — January 29, 2006 @ 17:52PM — deezy

a little off-topic, but i love the ads on the bottom of the page: san andreas, 25 to life, 50 cent game and cd, nfs most wanted, and BARBIE!

#9 — February 6, 2006 @ 06:24AM — greenvampire

Im currently making a quiz that will aid in research to prove that video game violence has nothing to do with society and gameplayers are not affected.

people see a violent game and all of a sudden think its the work of the devil and that all game players are automatically been brainwashed into acting out the game... which leads me to point out that religion has alot to do with the arguments and controversy surrounding the games, maybe people should take a look in the mirror before flaming millions of inocent gamers.

#10 — February 20, 2006 @ 17:18PM — kaos

i think the parents are more to blame then the kids!
if they're going to allow a young child say around the age of 12 - 16 play games or watch films of an adult rating they should recieve the fine if not more that a retail outlet would get for selling it to the minor in the first place.

#11 — February 20, 2007 @ 14:15PM — juo2 [URL]

it

#12 — February 20, 2007 @ 14:18PM — juo2 [URL]

shutup

#13 — February 20, 2007 @ 14:19PM — juo2 [URL]

wuz up

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