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<title>Blogcritics: Comments on GURPS Infinite Worlds</title>
<link>http://blogcritics.org/</link>
<description>A sinister cabal of superior bloggers on music, books, film, popular culture, politics, and technology - updated continuously.</description>
<language>en</language>
<copyright>Copyright 2005 by the authors</copyright>
<lastBuildDate>Sun, 6 Mar 2005 10:15:42 EST</lastBuildDate>
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<title>Comment by Tim Hall</title>
<link>http://blogcritics.org/archives/2005/03/05/143910.php#comment-125739</link>
<description>I found Urth of the New Sun a bit of a disappointment as a game sourcebook; it&#039;s good at describing the background of Wolfe&#039;s novel, but somehow fails to bring it alive as a game setting. Other GURPS F&amp;SF conversions have been far more successful.

The two &quot;Who&#039;s Who&quot; books are entertaining reads, even though I thought Sid Vicious&#039; musical instrument skills were too high.</description>
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<pubDate>Sun, 6 Mar 2005 10:15:42 EST</pubDate>
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<title>Comment by SFC SKI</title>
<link>http://blogcritics.org/archives/2005/03/05/143910.php#comment-125685</link>
<description>I don&#039;t RPG, but I have used some GURPS books as something of a Cliff&#039;s Notes to various F&amp;SF Worlds.  If I hadn&#039;t read GURPS Urth of the New Sun, I might never have understood what Gene Wolfe&#039;s excellent trilogy was all about.  THe Gurps books do a pretty good job of sifting through material from genres or history to fleash out a game world.  I have seen GURPS historical personality books, an interesting way to get hte 25 words or less bio of a famous person, and how they&#039;d fit into a game world. </description>
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<pubDate>Sat, 5 Mar 2005 22:46:11 EST</pubDate>
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<title>Comment by RJ</title>
<link>http://blogcritics.org/archives/2005/03/05/143910.php#comment-125672</link>
<description>Pretty cool. RPG gaming can be a lot of fun, if you&#039;ve got enough spare time to devote to it...</description>
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<pubDate>Sat, 5 Mar 2005 21:45:25 EST</pubDate>
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