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<title>Blogcritics: Comments on It's not the graphics. It's all about the limitations</title>
<link>http://blogcritics.org/</link>
<description>A sinister cabal of superior bloggers on music, books, film, popular culture, politics, and technology - updated continuously.</description>
<language>en</language>
<copyright>Copyright 2005 by the authors</copyright>
<lastBuildDate>Tue, 14 Sep 2004 12:55:06 EDT</lastBuildDate>
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<title>Comment by Patrick</title>
<link>http://blogcritics.org/archives/2004/09/14/010633.php#comment-85015</link>
<description>I&#039;m a big fan of &quot;classic&quot; games (though I gotta feel a bit older, with these new Plug-n-play joysticks saying &quot;play the games your parents played when they were your age!&quot;, when I was raised on Centipede and Galaga). Yea, sure, the new ones *look* better and have a more complex storyline, but you know..I don&#039;t want to waste hours of my time to tell if a game sucks or not. I can tell w/i minutes of playing an older game if I&#039;m going to have a good time or not and the there&#039;s none of that backtracking to solve a puzzle or whatever that just draaags in newer games, especially when I&#039;m having just as much fun playing that game from the 80&#039;s.</description>
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<pubDate>Tue, 14 Sep 2004 12:55:06 EDT</pubDate>
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<title>Comment by Dirk</title>
<link>http://blogcritics.org/archives/2004/09/14/010633.php#comment-84963</link>
<description>As far as I can remember I have been fascinated by the idea of games enabling you to do anything.

Space Invaders is nice, but I wouldn&#039;t lose sleep over it now. It&#039;s too basic, I want variety, move freely in a world and do whatever seems right to me.</description>
<guid isPermaLink="false">84963@blogcritics.org</guid>
<pubDate>Tue, 14 Sep 2004 04:26:33 EDT</pubDate>
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