REVIEW

PS2 Review: Onimusha 3

Written by Matt Paprocki
Published May 04, 2004

Onimusha started life as a PS One game. Eventually, the game progressed onto the PS2 and became an oustanding addition to Capcoms survival horror line. The sequel continued the storyline and fight against the evil Nobunaga. The supposed final game in the Onimusha trilogy began life as PS2 game from the start and became an epic that rivals even the the best movies in Hollywood.

As with all good vs. evil stories, the demon overlord Nobunaga once again tries to take over the world with his demon horde, but ancient Japan just wasn't enough. Thanks to his right hand man, he now has the ability to send his troops through time into the present day. Where else to send them but France? The entire scenic city is overrun by the time the game begins and were introduced to Jaquce Blanc (voiced at times and played by Jean Reno) who gets immediately sucked into the story. Samanouske returns from the previous game and ends up in present day France while Jaquce gets sent back to ancient Japan.

If you have played either of the previous games, you'll feel right at home here. The basic combat remains the same and puzzles remain close to the predeccesor. New combos have been added and the critical hits are spectacular. If your lost as to how to perform any of these manuevers, training zones are available at any save point (which are numerous and always placed within reason from difficult areas). New to the game are cloaks which are found at various points during the game. These give the characters various strengths such as regenerating life, faster soul absorbition, and other powers to make the game easier.

With the time travel aspects firmly in place, it becomes neccesary to solve puzzles across time. Something that may be accesible in one era may not be available in other. Pieces are sent through time at warps (usually next to save points) with with your "tengu" named Ako, a mildly annoying fairy creature who actually plays a large role in the game and storyline. You'll need to think about what items are needed where and know when to send things over. It's an ingenious twist that really pulls the time travel aspect together.

This is a much more action oriented entry to the series, even with the puzzles. Towards the end, you'll find segments of the game that resemble the Dynasty Warrior series from Koei. You'll be in the midst of a huge war zone, battling along other troops and sapping souls at a rate never before seen in the series. Other scenes have another character battling alongside you, slaughtering the evil forces intelligently. They'll occasionaly get in your way and prevent you from moving, but you can push them slowly if your really stuck.

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Matt Paprocki is the reviews editor for Digital Press, a video game website with an appreciation for the retro side of the industry. The deep game collection which spans nearly 30 systems and 2,000 games line his walls for research purposes. Matt strives to bring credibility to video game journalism, and take it in a new direction to aid the industry in becoming respected with all forms entertainment media.
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PS2 Review: Onimusha 3
Published: May 04, 2004
Type: Review
Section: Gaming
Filed Under: Gaming: PlayStation 2
Writer: Matt Paprocki
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