The Ballad of Halo Jones
Published June 29, 2003
2000AD is a comic book icon in the UK and Ireland. Most boys growing up read it, and I read it because my brothers occasionally bought it; for some unspoken reason I understood that it wasn't supposed to be the kind of thing that girls' liked. But, I lapped it up. Several of the writers and illustrators that I admire to this day started out in Tharg's sweatshop, in particular, Alan Moore. I've read quite a lot of Moore's work over the years, including his ongoing series such as The League of Extraordinary Gentlemen (now in its second volume) and Promethea.
One series that has always been recommended to me is The Ballad of Halo Jones, written by Alan Moore and illustrated by Ian Gibson (in the days before you needed different people to pencil, ink and colour). It was originally published in 2000AD in serial fashion from 1984-1986 in three main volumes, or story arcs. I recently noticed that Titan Books (2000AD's printing house) published the Complete Ballad of Halo Jones, which brings all three volumes together; a handy way for me to read the series and judge for myself.
Moore himself describes Halo as "an ordinary woman", though she lives in the 50th century - one of those nice round century numbers that satisfied SF junkies in the 80s. Volume one starts with Halo living in the "Hoop", a giant floating ring tethered to Manhattan, to which the unemployed are relegated. There are 10 episodes in the first volume and they chart Halo's increasing desire to escape the Hoop and get out to see the inhabited worlds. Along for the ride is Rodice, Halo's smart-talking friend, her dota-playing friend Ludy, the mechanical dog Toby, and their older room-mate Brinna. The language of Halo Jones consists of futurespeak slang you have to read a while to understand, but then it becomes second nature. This world is dominated by the media, with talk shows and soap operas on 3D holos or beamed directly into brain implants. The first episode summarises the main themes of the volume: the dangers involved in the overcrowded hoop - gangs, riots, and fights a common occurrence - and Halo's desire to escape which is symbolised by the interstellar cruise liner, the Clara Pandy. Going outside your apartment is dangerous, and a shopping expedition becomes a risky adventure. True to her determination, Halo leaves the Hoop by the end of the first volume after undergoing a series of tragedies which shake up her world.
The second volume starts with an episode fourteen hundred years after the the death of Halo Jones, in which we learn that she has become a minor cultural icon. It's a handy device to summarise the events of the previous book, and to explain some minor details that weren't explicit in the first volume. Then the second volume continues with Halo's adventures as a hostess on the Clara Pandy. We are introduced to the seven-foot tall Toy Molto, Halo's cabinmate, and the ship's navigator, the dolphin Kititirik (or Kit for short). As usual Halo fall into adventures by accident, and manages to fall out of them in equal measure. The book ends with Halo getting to the world of Charlemagne, where Rodice has agreed to meet her, only to discover that her friend has never left the Hoop. There is no way back for Halo, only forward, and she emphatically states that she will not return to her old life.
- The Ballad of Halo Jones
- Published: June 29, 2003
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- Section: Books
- Filed Under: Books: Comics and Graphic Novels, Books: SF
- Writer: Maura McHugh
- Maura McHugh's BC Writer page
- Maura McHugh's personal site
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Comments
My mistake - easily fixed. Rather picky thing to mention though.
In America, the first Halo Jones stories were initially printed in colorized versions as part of the Quality Comics line: haven't read these stories for years, but you've got me psyched for picking up the new reprint volume. If I remember correctly, the Quality books only covered the first two story arcs. . .
Ah yes, the Quality Comics versions were truly awful *lol* - they stretched and squashed the artwork to make it fit the American format - foul play, wot? :o)
Oh, and I have a couple of pages of the original art - 'tis gooorrrgeous I tells ya!







uh...being a long-time fan of 2000AD, i just have to point out that never in the comic's life has the title ever had a comma in there...