It's a Sin?

Written by Marty Dodge
Published February 13, 2003
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Sin's interpretation of the "take all your stuff" level is rather interesting. You are turned into a mutant and have to succeed in a series of tests before you are able to find the antidote to your mutation. On level, as with several others in the game, it pays not to try to kill everything that moves. As with any good game in the genre, you are able to pretty much blast anything that exists in the world. Those who are PC haters can have a blast shooting at the PCs littered around with your weaponry. Don't go for too much destruction with your weapons however as the game is at times rather stingy with its ammo supply. It is not uncommon to have to resort to your fists to conserve ammo and collect more.

Unlike DX, Sin eases you into the game, and the first few levels are fairly easy. Contraband have done a good job and the control is very good. The game looks pretty good considering its age and engine. Let face it, the Quake II engine always looked washed out and grainy, and Sin has much less of this look. Sin's underground levels are especially atmospheric as are some of the later level in Elexis' mansion. The game has a sense of humour about it. The more observant player will see numerous gags on the walls and posters boards about the place. Blade, who you play, occasional adds his own brand of wit to the proceedings. Unlike Duke Nukem, these quips are not that often and don't get tiring.

As we have had to wait so long for the game, we have been rewarded with the add-on pack included with the original game. PC players had to buy them separately. In a nice touch, it is possible to play Sin via the Wages of Sin application, which allows you some additional weapons as well as the use of dual handguns (a la UT). Wages of Sin is much harder than Sin and it is recommended that you complete the primary game before tackling the next chapter of the saga. Another nice feature of the game is that you may "log" under different names, to accommdate several different users with different preferences, much like Netscape or even OS9.

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Marty's band, Growing Old Disgracefully, can be found at: Disgraceful Music. His Cthulhu tales can be found at Temple of Dagon.
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It's a Sin?
Published: February 13, 2003
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Section: Gaming
Writer: Marty Dodge
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